/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
 * This file is part of the Collabora Office project.
 *
 * This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
 *
 * This file incorporates work covered by the following license notice:
 *
 *   Licensed to the Apache Software Foundation (ASF) under one or more
 *   contributor license agreements. See the NOTICE file distributed
 *   with this work for additional information regarding copyright
 *   ownership. The ASF licenses this file to you under the Apache
 *   License, Version 2.0 (the "License"); you may not use this file
 *   except in compliance with the License. You may obtain a copy of
 *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
 */

#include <config_features.h>
#include <config_wasm_strip.h>

#include <rtl/math.hxx>
#include <sal/log.hxx>
#include <osl/diagnose.h>
#include <tools/helpers.hxx>

#include <utility>
#include <vcl/bitmap.hxx>
#include <vcl/outdev.hxx>

#include <svdata.hxx>
#include <salinst.hxx>
#include <salbmp.hxx>
#if HAVE_FEATURE_SKIA
#include <vcl/skia/SkiaHelper.hxx>
#endif
#include <vcl/bitmap/BitmapMonochromeFilter.hxx>
#include <vcl/ImageTree.hxx>
#include <vcl/filter/PngImageWriter.hxx>

#include <basegfx/matrix/b2dhommatrixtools.hxx>
#include <basegfx/color/bcolormodifier.hxx>
#include <bitmap/BitmapScaleSuperFilter.hxx>
#include <bitmap/BitmapScaleConvolutionFilter.hxx>
#include <bitmap/BitmapFastScaleFilter.hxx>
#include <bitmap/BitmapInterpolateScaleFilter.hxx>
#include <vcl/BitmapWriteAccess.hxx>
#include <vcl/BitmapTools.hxx>
#include <bitmap/impoctree.hxx>
#include <bitmap/Octree.hxx>
#include <bitmap/BlendFrameCache.hxx>
#include <com/sun/star/beans/XFastPropertySet.hpp>
#include <o3tl/any.hxx>
#include <o3tl/environment.hxx>

#include "floyd.hxx"

#include <math.h>
#include <algorithm>
#include <memory>

#ifdef DBG_UTIL
#include <cstdlib>
#include <tools/stream.hxx>
#include <vcl/graphicfilter.hxx>
#endif

#if USE_HEADLESS_CODE
#include <headless/svpbmp.hxx>
#include <headless/CairoCommon.hxx>
#endif

Bitmap::Bitmap()
{
}

Bitmap::Bitmap(const Bitmap& rBitmap)
    : mxSalBmp(rBitmap.mxSalBmp)
    , maPrefMapMode(rBitmap.maPrefMapMode)
    , maPrefSize(rBitmap.maPrefSize)
{
}

Bitmap::Bitmap(std::shared_ptr<SalBitmap> pSalBitmap)
    : mxSalBmp(std::move(pSalBitmap))
    , maPrefMapMode(MapMode(MapUnit::MapPixel))
    , maPrefSize(mxSalBmp->GetSize())
{
}

Bitmap::Bitmap( const Size& rSizePixel, vcl::PixelFormat ePixelFormat, const BitmapPalette* pPal )
{
    if (!(rSizePixel.Width() && rSizePixel.Height()))
        return;

    switch (ePixelFormat)
    {
        case vcl::PixelFormat::N8_BPP:
        {
            static const BitmapPalette aPalN8_BPP = [] {
                BitmapPalette aPal(1 << sal_uInt16(vcl::PixelFormat::N8_BPP));
                aPal[ 0 ] = COL_BLACK;
                aPal[ 1 ] = COL_BLUE;
                aPal[ 2 ] = COL_GREEN;
                aPal[ 3 ] = COL_CYAN;
                aPal[ 4 ] = COL_RED;
                aPal[ 5 ] = COL_MAGENTA;
                aPal[ 6 ] = COL_BROWN;
                aPal[ 7 ] = COL_GRAY;
                aPal[ 8 ] = COL_LIGHTGRAY;
                aPal[ 9 ] = COL_LIGHTBLUE;
                aPal[ 10 ] = COL_LIGHTGREEN;
                aPal[ 11 ] = COL_LIGHTCYAN;
                aPal[ 12 ] = COL_LIGHTRED;
                aPal[ 13 ] = COL_LIGHTMAGENTA;
                aPal[ 14 ] = COL_YELLOW;
                aPal[ 15 ] = COL_WHITE;

                // Create dither palette
                sal_uInt16 nActCol = 16;

                for( sal_uInt16 nB = 0; nB < 256; nB += 51 )
                    for( sal_uInt16 nG = 0; nG < 256; nG += 51 )
                        for( sal_uInt16 nR = 0; nR < 256; nR += 51 )
                            aPal[ nActCol++ ] = BitmapColor( static_cast<sal_uInt8>(nR), static_cast<sal_uInt8>(nG), static_cast<sal_uInt8>(nB) );

                // Set standard Office colors
                aPal[ nActCol++ ] = BitmapColor( 0, 184, 255 );
                return aPal;
            }();
            if (!pPal)
                pPal = &aPalN8_BPP;
            break;
        }
        default:
        {
            static const BitmapPalette aPalEmpty;
            if (!pPal || !vcl::isPalettePixelFormat(ePixelFormat))
                pPal = &aPalEmpty;
            break;
        }
    }

    mxSalBmp = ImplGetSVData()->mpDefInst->CreateSalBitmap();
    mxSalBmp->Create(rSizePixel, ePixelFormat, *pPal);
}

static Bitmap createBitmapFromColorAndAlpha(const Bitmap& rColorBitmap, const Bitmap& rAlphaBitmap)
{
    if (rAlphaBitmap.IsEmpty())
        return rColorBitmap;
    else
    {
        Size aSize = rColorBitmap.GetSizePixel();
        static const BitmapPalette aPalEmpty;
        std::shared_ptr<SalBitmap> xSalBmp = ImplGetSVData()->mpDefInst->CreateSalBitmap();
        const bool bSuccess = xSalBmp->Create(aSize, vcl::PixelFormat::N32_BPP, aPalEmpty);
        if (!bSuccess)
        {
            SAL_WARN("vcl", "Bitmap::Bitmap(): could not create image");
            return Bitmap(std::move(xSalBmp));
        }
        Bitmap aRetBmp(std::move(xSalBmp));
        BitmapScopedReadAccess pReadColorAcc(rColorBitmap);
        BitmapScopedReadAccess pReadAlphaAcc(rAlphaBitmap);
        BitmapScopedWriteAccess pWriteAcc(aRetBmp);
        auto nHeight = pReadColorAcc->Height();
        auto nWidth = pReadColorAcc->Width();
        bool bPalette = pReadColorAcc->HasPalette();

        for ( tools::Long nY = 0; nY < nHeight; nY++ )
        {
            Scanline pScanlineColor = pReadColorAcc->GetScanline( nY );
            Scanline pScanlineAlpha = pReadAlphaAcc->GetScanline( nY );
            Scanline pScanlineWrite = pWriteAcc->GetScanline( nY );
            for (tools::Long nX = 0; nX < nWidth; ++nX)
            {
                BitmapColor aCol;
                if (bPalette)
                    aCol = pReadColorAcc->GetPaletteColor(pReadColorAcc->GetIndexFromData(pScanlineColor, nX));
                else
                    aCol = pReadColorAcc->GetPixelFromData(pScanlineColor, nX);
                auto nAlpha = pReadAlphaAcc->GetPixelFromData(pScanlineAlpha, nX).GetIndex();
                aCol.SetAlpha(nAlpha);
                pWriteAcc->SetPixelOnData(pScanlineWrite, nX, aCol);
            }
        }
        return aRetBmp;

// So.... in theory the following code should work, and be much more efficient. In practice, the gen/cairo
// code is doing something weird involving masks that results in alpha not doing the same thing as on the other
// backends.
//        ScopedVclPtrInstance<VirtualDevice> xDev(DeviceFormat::WITH_ALPHA);
//        Size aPixelSize = rBitmapEx.GetSizePixel();
//        xDev->SetOutputSizePixel(aPixelSize, /*bErase*/true, /*bAlphaMaskTransparent*/true);
//        xDev->DrawBitmap(Point(0, 0), aPixelSize, rBitmapEx);
//        mxSalBmp = xDev->GetBitmap(Point(0,0), aPixelSize).mxSalBmp;

    }
}

Bitmap::Bitmap( const Bitmap& rBitmap, Point aSrc, Size aSize )
{
    if( rBitmap.IsEmpty() || aSize.IsEmpty() )
        return;

    *this = Bitmap(aSize, rBitmap.getPixelFormat());

    tools::Rectangle aDestRect( Point( 0, 0 ), aSize );
    tools::Rectangle aSrcRect( aSrc, aSize );
    CopyPixel( aDestRect, aSrcRect, rBitmap );
}

Bitmap::Bitmap( const OUString& rIconName )
{
    loadFromIconTheme( rIconName );
}

void Bitmap::loadFromIconTheme( const OUString& rIconName )
{
    bool bSuccess;
    OUString aIconTheme;

    try
    {
        aIconTheme = Application::GetSettings().GetStyleSettings().DetermineIconTheme();
        bSuccess = ImageTree::get().loadImage(rIconName, aIconTheme, *this, true);
    }
    catch (...)
    {
        bSuccess = false;
    }

    SAL_WARN_IF( !bSuccess, "vcl", "Bitmap::Bitmap(): could not load image " << rIconName << " via icon theme " << aIconTheme);
}

Bitmap::Bitmap( const Bitmap& rBmp, const Bitmap& rMask )
{
    if (rMask.IsEmpty())
    {
        *this = rBmp;
        return;
    }

    assert(typeid(rMask) != typeid(AlphaMask)
        && "If this mask is actually an AlphaMask, then it will be inverted unnecessarily "
           "and the alpha channel will be wrong");

    AlphaMask aAlphaMask;
    if( rMask.getPixelFormat() == vcl::PixelFormat::N8_BPP && rMask.HasGreyPalette8Bit() )
    {
        aAlphaMask = rMask;
        aAlphaMask.Invert();
    }
    else if( rMask.getPixelFormat() == vcl::PixelFormat::N8_BPP )
    {
        Bitmap aMask(rMask);
        BitmapFilter::Filter(aMask, BitmapMonochromeFilter(255));
        aMask.Invert();
        aAlphaMask = aMask;
    }
    else
    {
        // convert to alpha bitmap
        SAL_WARN("vcl", "Bitmap: forced mask to monochrome");
        Bitmap aMask(rMask);
        BitmapFilter::Filter(aMask, BitmapMonochromeFilter(255));
        aMask.Invert();
        aAlphaMask = aMask;
    }

    if (!rBmp.IsEmpty() && rBmp.GetSizePixel() != aAlphaMask.GetSizePixel())
    {
        SAL_WARN("vcl", "Mask size differs from Bitmap size, corrected Mask (!)");
        aAlphaMask.Scale(rBmp.GetSizePixel(), BmpScaleFlag::Fast);
    }
    *this = createBitmapFromColorAndAlpha(rBmp, aAlphaMask.GetBitmap());
}

Bitmap::Bitmap( const Bitmap& rBmp, const AlphaMask& rAlphaMask )
{
    if (!rBmp.IsEmpty() && !rAlphaMask.IsEmpty() && rBmp.GetSizePixel() != rAlphaMask.GetSizePixel())
    {
        SAL_WARN("vcl", "Alpha size differs from Bitmap size, corrected Mask (!)");
        AlphaMask aNewMask = rAlphaMask;
        aNewMask.Scale(rBmp.GetSizePixel(), BmpScaleFlag::Fast);
        *this = createBitmapFromColorAndAlpha(rBmp, aNewMask.GetBitmap());
    }
    else
        *this = createBitmapFromColorAndAlpha(rBmp, rAlphaMask.GetBitmap());
}


Bitmap::Bitmap( const Bitmap& rBmp, const Color& rTransparentColor )
{
    AlphaMask aAlphaMask = rBmp.CreateAlphaMask( rTransparentColor );

    SAL_WARN_IF(rBmp.GetSizePixel() != aAlphaMask.GetSizePixel(), "vcl",
                "Bitmap::Bitmap(): size mismatch for bitmap and alpha mask.");
    *this = createBitmapFromColorAndAlpha(rBmp, aAlphaMask.GetBitmap());
}


#ifdef DBG_UTIL

namespace
{
void savePNG(const OUString& sWhere, const Bitmap& rBmp)
{
    SvFileStream aStream(sWhere, StreamMode::WRITE | StreamMode::TRUNC);
    GraphicFilter& rFilter = GraphicFilter::GetGraphicFilter();
    rFilter.compressAsPNG(rBmp, aStream);
}
}

#endif

Bitmap::~Bitmap()
{
#ifdef DBG_UTIL
    // VCL_DUMP_BMP_PATH should be like C:/path/ or ~/path/
    static const OUString sDumpPath(o3tl::getEnvironment(u"VCL_DUMP_BMP_PATH"_ustr));
    // Stepping into the dtor of a bitmap you need, and setting the volatile variable to true in
    // debugger, would dump the bitmap in question
    static volatile bool save(false);
    if (!sDumpPath.isEmpty() && save)
    {
        save = false;
        savePNG(sDumpPath + "BitmapDump.png", *this);
    }
#endif
}

namespace
{
template <size_t N>
constexpr std::enable_if_t<255 % (N - 1) == 0, std::array<BitmapColor, N>> getGreyscalePalette()
{
    const int step = 255 / (N - 1);
    std::array<BitmapColor, N> a;
    for (size_t i = 0; i < N; ++i)
        a[i] = BitmapColor(i * step, i * step, i * step);
    return a;
}
}

const BitmapPalette& Bitmap::GetGreyPalette( int nEntries )
{
    // Create greyscale palette with 2, 4, 16 or 256 entries
    switch (nEntries)
    {
        case 2:
        {
            static const BitmapPalette aGreyPalette2 = getGreyscalePalette<2>();
            return aGreyPalette2;
        }
        case 4:
        {
            static const BitmapPalette aGreyPalette4 = getGreyscalePalette<4>();
            return aGreyPalette4;
        }
        case 16:
        {
            static const BitmapPalette aGreyPalette16 = getGreyscalePalette<16>();
            return aGreyPalette16;
        }
        case 256:
        {
            static const BitmapPalette aGreyPalette256 = getGreyscalePalette<256>();
            return aGreyPalette256;
        }
    }
    OSL_FAIL("Bitmap::GetGreyPalette: invalid entry count (2/4/16/256 allowed)");
    return GetGreyPalette(2);
}

Bitmap& Bitmap::operator=( const Bitmap& rBitmap )
{
    if (this == &rBitmap)
        return *this;

    maPrefSize = rBitmap.maPrefSize;
    maPrefMapMode = rBitmap.maPrefMapMode;
    mxSalBmp = rBitmap.mxSalBmp;

    return *this;
}

#if USE_HEADLESS_CODE
cairo::CairoSurfaceSharedPtr Bitmap::tryToGetCairoSurface() const
{
    SvpSalBitmap* pSvpSalBitmap(dynamic_cast<SvpSalBitmap*>(ImplGetSalBitmap().get()));
    if (nullptr == pSvpSalBitmap)
        return nullptr;

    const BitmapBuffer* pBitmapBuffer(pSvpSalBitmap->GetBuffer());
    if (nullptr == pBitmapBuffer)
        return nullptr;

    return cairo::CairoSurfaceSharedPtr(
        CairoCommon::createCairoSurface(pBitmapBuffer),
        &cairo_surface_destroy);
}
#endif

Bitmap& Bitmap::operator=( Bitmap&& rBitmap ) noexcept
{
    maPrefSize = std::move(rBitmap.maPrefSize);
    maPrefMapMode = std::move(rBitmap.maPrefMapMode);
    mxSalBmp = std::move(rBitmap.mxSalBmp);

    return *this;
}

bool Bitmap::operator==( const Bitmap& rBmp ) const
{
    if (rBmp.mxSalBmp == mxSalBmp) // Includes both are nullptr
        return true;
    if (!rBmp.mxSalBmp || !mxSalBmp)
        return false;
    if (rBmp.mxSalBmp->GetSize() != mxSalBmp->GetSize() ||
        rBmp.mxSalBmp->GetBitCount() != mxSalBmp->GetBitCount())
        return false;
    BitmapChecksum aChecksum1 = rBmp.mxSalBmp->GetChecksum();
    BitmapChecksum aChecksum2 = mxSalBmp->GetChecksum();
    // If the bitmaps can't calculate a checksum, best to regard them as different.
    if (aChecksum1 == 0 || aChecksum2 == 0)
        return false;
    return aChecksum1 == aChecksum2;
}

void Bitmap::SetEmpty()
{
    maPrefMapMode = MapMode();
    maPrefSize = Size();
    mxSalBmp.reset();
}

Size Bitmap::GetSizePixel() const
{
    return( mxSalBmp ? mxSalBmp->GetSize() : Size() );
}

vcl::PixelFormat Bitmap::getPixelFormat() const
{
    if (!mxSalBmp)
        return vcl::PixelFormat::INVALID;

    sal_uInt16 nBitCount = mxSalBmp->GetBitCount();
    if (nBitCount <= 8)
        return vcl::PixelFormat::N8_BPP;
    if (nBitCount <= 24)
        return vcl::PixelFormat::N24_BPP;
    if (nBitCount <= 32)
        return vcl::PixelFormat::N32_BPP;

    return vcl::PixelFormat::INVALID;
}

bool Bitmap::HasAlpha() const
{
    if (!mxSalBmp)
        return false;
    switch(mxSalBmp->GetScanlineFormat())
    {
        case ScanlineFormat::N32BitTcAbgr:
        case ScanlineFormat::N32BitTcArgb:
        case ScanlineFormat::N32BitTcBgra:
        case ScanlineFormat::N32BitTcRgba:
            return true;
        default:
            return false;
    }
}

bool Bitmap::HasGreyPaletteAny() const
{
    bool bRet = false;

    BitmapScopedInfoAccess pIAcc(*this);

    if( pIAcc )
    {
        bRet = pIAcc->HasPalette() && pIAcc->GetPalette().IsGreyPaletteAny();
    }

    return bRet;
}

bool Bitmap::HasGreyPalette8Bit() const
{
    bool            bRet = false;
    BitmapScopedInfoAccess pIAcc(*this);

    if( pIAcc )
    {
        bRet = pIAcc->HasPalette() && pIAcc->GetPalette().IsGreyPalette8Bit();
    }

    return bRet;
}

BitmapChecksum Bitmap::GetChecksum() const
{
    if( !mxSalBmp )
        return 0;

    BitmapChecksum nRet = mxSalBmp->GetChecksum();
    if (!nRet)
    {
        // nRet == 0 => probably, we were not able to acquire
        // the buffer in SalBitmap::updateChecksum;
        // so, we need to update the imp bitmap for this bitmap instance
        // as we do in BitmapInfoAccess::ImplCreate
        std::shared_ptr<SalBitmap> xNewImpBmp(ImplGetSVData()->mpDefInst->CreateSalBitmap());
        if (xNewImpBmp->Create(*mxSalBmp))
        {
            Bitmap* pThis = const_cast<Bitmap*>(this);
            pThis->mxSalBmp = std::move(xNewImpBmp);
            nRet = mxSalBmp->GetChecksum();
        }
    }

    return nRet;
}

void Bitmap::ImplMakeUnique()
{
    if (mxSalBmp && mxSalBmp.use_count() > 1)
    {
        std::shared_ptr<SalBitmap> xOldImpBmp = mxSalBmp;
        mxSalBmp = ImplGetSVData()->mpDefInst->CreateSalBitmap();
        (void)mxSalBmp->Create(*xOldImpBmp);
    }
}

void Bitmap::ReassignWithSize(const Bitmap& rBitmap)
{
    const Size aOldSizePix(GetSizePixel());
    const Size aNewSizePix(rBitmap.GetSizePixel());
    const MapMode aOldMapMode(maPrefMapMode);
    Size aNewPrefSize;

    if ((aOldSizePix != aNewSizePix) && aOldSizePix.Width() && aOldSizePix.Height())
    {
        aNewPrefSize.setWidth(maPrefSize.Width() * aNewSizePix.Width() / aOldSizePix.Width());
        aNewPrefSize.setHeight(maPrefSize.Height() * aNewSizePix.Height() / aOldSizePix.Height());
    }
    else
    {
        aNewPrefSize = maPrefSize;
    }

    *this = rBitmap;

    maPrefSize = aNewPrefSize;
    maPrefMapMode = aOldMapMode;
}

void Bitmap::ImplSetSalBitmap(const std::shared_ptr<SalBitmap>& xImpBmp)
{
    mxSalBmp = xImpBmp;
}

bool Bitmap::Crop( const tools::Rectangle& rRectPixel )
{
    const Size          aSizePix( GetSizePixel() );
    tools::Rectangle           aRect( rRectPixel );

    aRect.Intersection( tools::Rectangle( Point(), aSizePix ) );

    if( aRect.IsEmpty() || aSizePix == aRect.GetSize())
        return false;

    BitmapScopedReadAccess pReadAcc(*this);
    if( !pReadAcc )
        return false;

    const tools::Rectangle     aNewRect( Point(), aRect.GetSize() );
    Bitmap aNewBmp(aNewRect.GetSize(), getPixelFormat(), &pReadAcc->GetPalette());
    BitmapScopedWriteAccess pWriteAcc(aNewBmp);
    if( !pWriteAcc )
        return false;

    const tools::Long nOldX = aRect.Left();
    const tools::Long nOldY = aRect.Top();
    const tools::Long nNewWidth = aNewRect.GetWidth();
    const tools::Long nNewHeight = aNewRect.GetHeight();

    for( tools::Long nY = 0, nY2 = nOldY; nY < nNewHeight; nY++, nY2++ )
    {
        Scanline pScanline = pWriteAcc->GetScanline(nY);
        Scanline pScanlineRead = pReadAcc->GetScanline(nY2);
        for( tools::Long nX = 0, nX2 = nOldX; nX < nNewWidth; nX++, nX2++ )
            pWriteAcc->SetPixelOnData( pScanline, nX, pReadAcc->GetPixelFromData( pScanlineRead, nX2 ) );
    }

    pWriteAcc.reset();
    pReadAcc.reset();

    ReassignWithSize( aNewBmp );

    return true;
};

bool Bitmap::CopyPixel( const tools::Rectangle& rRectDst,
                        const tools::Rectangle& rRectSrc )
{
    const Size  aSizePix( GetSizePixel() );
    tools::Rectangle   aRectDst( rRectDst );

    aRectDst.Intersection( tools::Rectangle( Point(), aSizePix ) );

    if( aRectDst.IsEmpty() )
        return false;

    tools::Rectangle aRectSrc( rRectSrc );

    aRectSrc.Intersection( tools::Rectangle( Point(), aSizePix ) );

    if( aRectSrc.IsEmpty() || ( aRectSrc == aRectDst ) )
        return false;

    BitmapScopedWriteAccess   pWriteAcc(*this);
    if( !pWriteAcc )
        return false;

    const tools::Long  nWidth = std::min( aRectSrc.GetWidth(), aRectDst.GetWidth() );
    const tools::Long  nHeight = std::min( aRectSrc.GetHeight(), aRectDst.GetHeight() );
    const tools::Long  nSrcX = aRectSrc.Left();
    const tools::Long  nSrcY = aRectSrc.Top();
    const tools::Long  nSrcEndX1 = nSrcX + nWidth - 1;
    const tools::Long  nSrcEndY1 = nSrcY + nHeight - 1;
    const tools::Long  nDstX = aRectDst.Left();
    const tools::Long  nDstY = aRectDst.Top();
    const tools::Long  nDstEndX1 = nDstX + nWidth - 1;
    const tools::Long  nDstEndY1 = nDstY + nHeight - 1;

    if( ( nDstX <= nSrcX ) && ( nDstY <= nSrcY ) )
    {
        for( tools::Long nY = nSrcY, nYN = nDstY; nY <= nSrcEndY1; nY++, nYN++ )
        {
            Scanline pScanline = pWriteAcc->GetScanline(nYN);
            Scanline pScanlineSrc = pWriteAcc->GetScanline(nY);
            for( tools::Long nX = nSrcX, nXN = nDstX; nX <= nSrcEndX1; nX++, nXN++ )
                pWriteAcc->SetPixelOnData( pScanline, nXN, pWriteAcc->GetPixelFromData( pScanlineSrc, nX ) );
        }
    }
    else if( ( nDstX <= nSrcX ) && ( nDstY >= nSrcY ) )
    {
        for( tools::Long nY = nSrcEndY1, nYN = nDstEndY1; nY >= nSrcY; nY--, nYN-- )
        {
            Scanline pScanline = pWriteAcc->GetScanline(nYN);
            Scanline pScanlineSrc = pWriteAcc->GetScanline(nY);
            for( tools::Long nX = nSrcX, nXN = nDstX; nX <= nSrcEndX1; nX++, nXN++ )
                pWriteAcc->SetPixelOnData( pScanline, nXN, pWriteAcc->GetPixelFromData( pScanlineSrc, nX ) );
        }
    }
    else if( ( nDstX >= nSrcX ) && ( nDstY <= nSrcY ) )
    {
        for( tools::Long nY = nSrcY, nYN = nDstY; nY <= nSrcEndY1; nY++, nYN++ )
        {
            Scanline pScanline = pWriteAcc->GetScanline(nYN);
            Scanline pScanlineSrc = pWriteAcc->GetScanline(nY);
            for( tools::Long nX = nSrcEndX1, nXN = nDstEndX1; nX >= nSrcX; nX--, nXN-- )
                pWriteAcc->SetPixelOnData( pScanline, nXN, pWriteAcc->GetPixelFromData( pScanlineSrc, nX ) );
        }
    }
    else
    {
        for( tools::Long nY = nSrcEndY1, nYN = nDstEndY1; nY >= nSrcY; nY--, nYN-- )
        {
            Scanline pScanline = pWriteAcc->GetScanline(nYN);
            Scanline pScanlineSrc = pWriteAcc->GetScanline(nY);
            for( tools::Long nX = nSrcEndX1, nXN = nDstEndX1; nX >= nSrcX; nX--, nXN-- )
                pWriteAcc->SetPixelOnData( pScanline, nXN, pWriteAcc->GetPixelFromData( pScanlineSrc, nX ) );
        }
    }

    return true;
}

bool Bitmap::CopyPixel( const tools::Rectangle& rRectDst,
                        const tools::Rectangle& rRectSrc, const Bitmap& rBmpSrc )
{
    const Size  aSizePix( GetSizePixel() );
    tools::Rectangle   aRectDst( rRectDst );

    aRectDst.Intersection( tools::Rectangle( Point(), aSizePix ) );

    if( aRectDst.IsEmpty() )
        return false;

    if( rBmpSrc.mxSalBmp == mxSalBmp ) // if self-copy
        return CopyPixel(rRectDst, rRectSrc);

    Bitmap*         pSrc = &const_cast<Bitmap&>(rBmpSrc);
    const Size      aCopySizePix( pSrc->GetSizePixel() );
    tools::Rectangle       aRectSrc( rRectSrc );
    const sal_uInt16 nSrcBitCount = vcl::pixelFormatBitCount(rBmpSrc.getPixelFormat());
    const sal_uInt16 nDstBitCount = vcl::pixelFormatBitCount(getPixelFormat());

    if( nSrcBitCount > nDstBitCount )
    {
        int nNextIndex = 0;

        if (nSrcBitCount == 24)
            Convert( BmpConversion::N24Bit );
        else if (nSrcBitCount == 8)
        {
            Convert( BmpConversion::N8BitColors );
            nNextIndex = 16;
        }
        else if (nSrcBitCount == 4)
        {
            assert(false);
        }

        if( nNextIndex )
        {
            BitmapScopedReadAccess  pSrcAcc(*pSrc);
            BitmapScopedWriteAccess pDstAcc(*this);

            if( pSrcAcc && pDstAcc )
            {
                const int nSrcCount = pSrcAcc->GetPaletteEntryCount();
                const int nDstCount = 1 << nDstBitCount;

                for (int i = 0; ( i < nSrcCount ) && ( nNextIndex < nDstCount ); ++i)
                {
                    const BitmapColor& rSrcCol = pSrcAcc->GetPaletteColor( static_cast<sal_uInt16>(i) );

                    bool bFound = false;

                    for (int j = 0; j < nDstCount; ++j)
                    {
                        if( rSrcCol == pDstAcc->GetPaletteColor( static_cast<sal_uInt16>(j) ) )
                        {
                            bFound = true;
                            break;
                        }
                    }

                    if( !bFound )
                        pDstAcc->SetPaletteColor( static_cast<sal_uInt16>(nNextIndex++), rSrcCol );
                }
            }
        }
    }

    aRectSrc.Intersection( tools::Rectangle( Point(), aCopySizePix ) );

    if( aRectSrc.IsEmpty() )
        return false;

    BitmapScopedReadAccess pReadAcc(*pSrc);
    if( !pReadAcc )
        return false;

    BitmapScopedWriteAccess pWriteAcc(*this);
    if( !pWriteAcc )
        return false;

    const tools::Long  nWidth = std::min( aRectSrc.GetWidth(), aRectDst.GetWidth() );
    const tools::Long  nHeight = std::min( aRectSrc.GetHeight(), aRectDst.GetHeight() );
    const tools::Long  nSrcEndX = aRectSrc.Left() + nWidth;
    const tools::Long  nSrcEndY = aRectSrc.Top() + nHeight;
    tools::Long        nDstY = aRectDst.Top();

    if( pReadAcc->HasPalette() && pWriteAcc->HasPalette() )
    {
        const sal_uInt16    nCount = pReadAcc->GetPaletteEntryCount();
        std::unique_ptr<sal_uInt8[]> pMap(new sal_uInt8[ nCount ]);

        // Create index map for the color table, as the bitmap should be copied
        // retaining it's color information relatively well
        for( sal_uInt16 i = 0; i < nCount; i++ )
            pMap[ i ] = static_cast<sal_uInt8>(pWriteAcc->GetBestPaletteIndex( pReadAcc->GetPaletteColor( i ) ));

        for( tools::Long nSrcY = aRectSrc.Top(); nSrcY < nSrcEndY; nSrcY++, nDstY++ )
        {
            Scanline pScanline = pWriteAcc->GetScanline(nDstY);
            Scanline pScanlineRead = pReadAcc->GetScanline(nSrcY);
            for( tools::Long nSrcX = aRectSrc.Left(), nDstX = aRectDst.Left(); nSrcX < nSrcEndX; nSrcX++, nDstX++ )
                pWriteAcc->SetPixelOnData( pScanline, nDstX, BitmapColor( pMap[ pReadAcc->GetIndexFromData( pScanlineRead, nSrcX ) ] ));
        }
    }
    else if( pReadAcc->HasPalette() )
    {
        for( tools::Long nSrcY = aRectSrc.Top(); nSrcY < nSrcEndY; nSrcY++, nDstY++ )
        {
            Scanline pScanline = pWriteAcc->GetScanline(nDstY);
            Scanline pScanlineRead = pReadAcc->GetScanline(nSrcY);
            for( tools::Long nSrcX = aRectSrc.Left(), nDstX = aRectDst.Left(); nSrcX < nSrcEndX; nSrcX++, nDstX++ )
                pWriteAcc->SetPixelOnData( pScanline, nDstX, pReadAcc->GetPaletteColor( pReadAcc->GetIndexFromData( pScanlineRead, nSrcX ) ) );
        }
    }
    else
        for( tools::Long nSrcY = aRectSrc.Top(); nSrcY < nSrcEndY; nSrcY++, nDstY++ )
        {
            Scanline pScanline = pWriteAcc->GetScanline(nDstY);
            Scanline pScanlineRead = pReadAcc->GetScanline(nSrcY);
            for( tools::Long nSrcX = aRectSrc.Left(), nDstX = aRectDst.Left(); nSrcX < nSrcEndX; nSrcX++, nDstX++ )
                pWriteAcc->SetPixelOnData( pScanline, nDstX, pReadAcc->GetPixelFromData( pScanlineRead, nSrcX ) );
        }

    bool bRet = ( nWidth > 0 ) && ( nHeight > 0 );

    return bRet;
}

bool Bitmap::Expand( sal_Int32 nDX, sal_Int32 nDY, const Color* pInitColor )
{
    if( !nDX && !nDY )
        return false;

    const Size          aSizePixel( GetSizePixel() );
    const tools::Long          nWidth = aSizePixel.Width();
    const tools::Long          nHeight = aSizePixel.Height();
    const Size          aNewSize( nWidth + nDX, nHeight + nDY );
    BitmapScopedReadAccess pReadAcc(*this);
    if( !pReadAcc )
        return false;

    BitmapPalette       aBmpPal( pReadAcc->GetPalette() );
    Bitmap aNewBmp(aNewSize, getPixelFormat(), &aBmpPal);
    BitmapScopedWriteAccess pWriteAcc(aNewBmp);
    if( !pWriteAcc )
        return false;

    BitmapColor aColor;
    const tools::Long  nNewX = nWidth;
    const tools::Long  nNewY = nHeight;
    const tools::Long  nNewWidth = pWriteAcc->Width();
    const tools::Long  nNewHeight = pWriteAcc->Height();
    tools::Long        nX;
    tools::Long        nY;

    if( pInitColor )
        aColor = pWriteAcc->GetBestMatchingColor( *pInitColor );

    for( nY = 0; nY < nHeight; nY++ )
    {
        pWriteAcc->CopyScanline( nY, *pReadAcc );

        if( pInitColor && nDX )
        {
            Scanline pScanline = pWriteAcc->GetScanline(nY);
            for( nX = nNewX; nX < nNewWidth; nX++ )
                pWriteAcc->SetPixelOnData( pScanline, nX, aColor );
        }
    }

    if( pInitColor && nDY )
        for( nY = nNewY; nY < nNewHeight; nY++ )
        {
            Scanline pScanline = pWriteAcc->GetScanline(nY);
            for( nX = 0; nX < nNewWidth; nX++ )
                pWriteAcc->SetPixelOnData( pScanline, nX, aColor );
        }

    pWriteAcc.reset();
    pReadAcc.reset();

    ReassignWithSize(aNewBmp);

    return true;
}

Bitmap Bitmap::CreateDisplayBitmap( OutputDevice* pDisplay ) const
{
    Bitmap aDispBmp( *this );

    SalGraphics* pDispGraphics = pDisplay->GetGraphics();

    if( mxSalBmp && pDispGraphics )
    {
        std::shared_ptr<SalBitmap> xImpDispBmp(ImplGetSVData()->mpDefInst->CreateSalBitmap());
        if (xImpDispBmp->Create(*mxSalBmp, *pDispGraphics))
            aDispBmp.ImplSetSalBitmap(xImpDispBmp);
    }

    return aDispBmp;
}

bool Bitmap::GetSystemData( BitmapSystemData& rData ) const
{
    return mxSalBmp && mxSalBmp->GetSystemData(rData);
}


bool Bitmap::Convert( BmpConversion eConversion )
{
    // try to convert in backend
    if (mxSalBmp)
    {
        // avoid large chunk of obsolete and hopefully rarely used conversions.
        if (eConversion == BmpConversion::N8BitNoConversion)
        {
            if (mxSalBmp->GetBitCount() == 8 && HasGreyPalette8Bit())
                return true;
            std::shared_ptr<SalBitmap> xImpBmp(ImplGetSVData()->mpDefInst->CreateSalBitmap());
            // frequently used conversion for creating alpha masks
            if (xImpBmp->Create(*mxSalBmp) && xImpBmp->InterpretAs8Bit())
            {
                ImplSetSalBitmap(xImpBmp);
                SAL_INFO( "vcl", "Ref count: " << mxSalBmp.use_count() );
                return true;
            }
        }
        if (eConversion == BmpConversion::N8BitGreys)
        {
            std::shared_ptr<SalBitmap> xImpBmp(ImplGetSVData()->mpDefInst->CreateSalBitmap());
            if (xImpBmp->Create(*mxSalBmp) && xImpBmp->ConvertToGreyscale())
            {
                ImplSetSalBitmap(xImpBmp);
                SAL_INFO( "vcl", "Ref count: " << mxSalBmp.use_count() );
                return true;
            }
        }
    }

    const sal_uInt16 nBitCount = vcl::pixelFormatBitCount(getPixelFormat());
    bool bRet = false;

    switch( eConversion )
    {
        case BmpConversion::N1BitThreshold:
            bRet = BitmapFilter::Filter(*this, BitmapMonochromeFilter(128));
        break;

        case BmpConversion::N8BitGreys:
            bRet = ImplMakeGreyscales();
        break;

        case BmpConversion::N8BitNoConversion:
            bRet = ImplMake8BitNoConversion();
        break;

        case BmpConversion::N8BitColors:
        {
            if( nBitCount < 8 )
                bRet = ImplConvertUp(vcl::PixelFormat::N8_BPP);
            else if( nBitCount > 8 )
                bRet = ImplConvertDown8BPP();
            else
                bRet = true;
        }
        break;

        case BmpConversion::N8BitTrans:
        {
            Color aTrans( BMP_COL_TRANS );

            if( nBitCount < 8 )
                bRet = ImplConvertUp(vcl::PixelFormat::N8_BPP, &aTrans );
            else
                bRet = ImplConvertDown8BPP(&aTrans );
        }
        break;

        case BmpConversion::N24Bit:
        {
            // Force re-encode when source is 32-bit-with-alpha so alpha is stripped.
            if( nBitCount < 24 || HasAlpha() )
                bRet = ImplConvertUp(vcl::PixelFormat::N24_BPP);
            else
                bRet = true;
        }
        break;

        case BmpConversion::N32Bit:
        {
            // check for alpha, because even if we are a 32-bit format, we might not be a 32-bit format with alpha
            if( !HasAlpha() )
                bRet = ImplConvertUp(vcl::PixelFormat::N32_BPP);
            else
                bRet = true;
        }
        break;

        default:
            OSL_FAIL( "Bitmap::Convert(): Unsupported conversion" );
        break;
    }

    return bRet;
}

bool Bitmap::ImplMakeGreyscales()
{
    BitmapScopedReadAccess pReadAcc(*this);
    if( !pReadAcc )
        return false;

    const BitmapPalette& rPal = GetGreyPalette(256);
    sal_uLong nShift = 0;
    bool bPalDiffers = !pReadAcc->HasPalette() || ( rPal.GetEntryCount() != pReadAcc->GetPaletteEntryCount() );

    if( !bPalDiffers )
        bPalDiffers = ( rPal != pReadAcc->GetPalette() );
    if( !bPalDiffers )
        return true;

    const auto ePixelFormat = vcl::PixelFormat::N8_BPP;
    Bitmap aNewBmp(GetSizePixel(), ePixelFormat, &rPal );
    BitmapScopedWriteAccess pWriteAcc(aNewBmp);
    if( !pWriteAcc )
        return false;

    const tools::Long nWidth = pWriteAcc->Width();
    const tools::Long nHeight = pWriteAcc->Height();

    if( pReadAcc->HasPalette() )
    {
        for( tools::Long nY = 0; nY < nHeight; nY++ )
        {
            Scanline pScanline = pWriteAcc->GetScanline(nY);
            Scanline pScanlineRead = pReadAcc->GetScanline(nY);
            for( tools::Long nX = 0; nX < nWidth; nX++ )
            {
                const sal_uInt8 cIndex = pReadAcc->GetIndexFromData( pScanlineRead, nX );
                pWriteAcc->SetPixelOnData( pScanline, nX,
                    BitmapColor(pReadAcc->GetPaletteColor( cIndex ).GetLuminance() >> nShift) );
            }
        }
    }
    else if( pReadAcc->GetScanlineFormat() == ScanlineFormat::N24BitTcBgr &&
             pWriteAcc->GetScanlineFormat() == ScanlineFormat::N8BitPal )
    {
        nShift += 8;

        for( tools::Long nY = 0; nY < nHeight; nY++ )
        {
            Scanline pReadScan = pReadAcc->GetScanline( nY );
            Scanline pWriteScan = pWriteAcc->GetScanline( nY );

            for( tools::Long nX = 0; nX < nWidth; nX++ )
            {
                const sal_uLong nB = *pReadScan++;
                const sal_uLong nG = *pReadScan++;
                const sal_uLong nR = *pReadScan++;

                *pWriteScan++ = static_cast<sal_uInt8>( ( nB * 28UL + nG * 151UL + nR * 77UL ) >> nShift );
            }
        }
    }
    else if( pReadAcc->GetScanlineFormat() == ScanlineFormat::N24BitTcRgb &&
             pWriteAcc->GetScanlineFormat() == ScanlineFormat::N8BitPal )
    {
        nShift += 8;

        for( tools::Long nY = 0; nY < nHeight; nY++ )
        {
            Scanline pReadScan = pReadAcc->GetScanline( nY );
            Scanline pWriteScan = pWriteAcc->GetScanline( nY );

            for( tools::Long nX = 0; nX < nWidth; nX++ )
            {
                const sal_uLong nR = *pReadScan++;
                const sal_uLong nG = *pReadScan++;
                const sal_uLong nB = *pReadScan++;

                *pWriteScan++ = static_cast<sal_uInt8>( ( nB * 28UL + nG * 151UL + nR * 77UL ) >> nShift );
            }
        }
    }
    else
    {
        for( tools::Long nY = 0; nY < nHeight; nY++ )
        {
            Scanline pScanline = pWriteAcc->GetScanline(nY);
            Scanline pScanlineRead = pReadAcc->GetScanline(nY);
            for( tools::Long nX = 0; nX < nWidth; nX++ )
                pWriteAcc->SetPixelOnData( pScanline, nX, BitmapColor(pReadAcc->GetPixelFromData( pScanlineRead, nX ).GetLuminance() >> nShift) );
        }
    }

    pWriteAcc.reset();
    pReadAcc.reset();

    const MapMode aMap( maPrefMapMode );
    const Size aSize( maPrefSize );

    *this = std::move(aNewBmp);

    maPrefMapMode = aMap;
    maPrefSize = aSize;

    return true;
}

// Used for the bitmap->alpha layer conversion, just takes the red channel
bool Bitmap::ImplMake8BitNoConversion()
{
    BitmapScopedReadAccess pReadAcc(*this);
    if (!pReadAcc)
        return false;

    const BitmapPalette& rPal = GetGreyPalette(256);
    bool bPalDiffers
        = !pReadAcc->HasPalette() || (rPal.GetEntryCount() != pReadAcc->GetPaletteEntryCount());

    if (!bPalDiffers)
        bPalDiffers = (rPal != pReadAcc->GetPalette());
    if (!bPalDiffers)
        return true;

    const auto ePixelFormat = vcl::PixelFormat::N8_BPP;
    Bitmap aNewBmp(GetSizePixel(), ePixelFormat, &rPal);
    BitmapScopedWriteAccess pWriteAcc(aNewBmp);
    if (!pWriteAcc)
        return false;

    const tools::Long nWidth = pWriteAcc->Width();
    const tools::Long nHeight = pWriteAcc->Height();

    if (pReadAcc->HasPalette())
    {
        for (tools::Long nY = 0; nY < nHeight; nY++)
        {
            Scanline pScanline = pWriteAcc->GetScanline(nY);
            Scanline pScanlineRead = pReadAcc->GetScanline(nY);
            for (tools::Long nX = 0; nX < nWidth; nX++)
            {
                const sal_uInt8 cIndex = pReadAcc->GetIndexFromData(pScanlineRead, nX);
                pWriteAcc->SetPixelOnData(
                    pScanline, nX,
                    BitmapColor(pReadAcc->GetPaletteColor(cIndex).GetRed()));
            }
        }
    }
    else if (pReadAcc->GetScanlineFormat() == ScanlineFormat::N24BitTcBgr
             && pWriteAcc->GetScanlineFormat() == ScanlineFormat::N8BitPal)
    {
        for (tools::Long nY = 0; nY < nHeight; nY++)
        {
            Scanline pReadScan = pReadAcc->GetScanline(nY);
            Scanline pWriteScan = pWriteAcc->GetScanline(nY);

            for (tools::Long nX = 0; nX < nWidth; nX++)
            {
                pReadScan++;
                pReadScan++;
                const sal_uLong nR = *pReadScan++;

                *pWriteScan++ = static_cast<sal_uInt8>(nR);
            }
        }
    }
    else if (pReadAcc->GetScanlineFormat() == ScanlineFormat::N24BitTcRgb
             && pWriteAcc->GetScanlineFormat() == ScanlineFormat::N8BitPal)
    {
        for (tools::Long nY = 0; nY < nHeight; nY++)
        {
            Scanline pReadScan = pReadAcc->GetScanline(nY);
            Scanline pWriteScan = pWriteAcc->GetScanline(nY);

            for (tools::Long nX = 0; nX < nWidth; nX++)
            {
                const sal_uLong nR = *pReadScan++;
                pReadScan++;
                pReadScan++;

                *pWriteScan++ = static_cast<sal_uInt8>(nR);
            }
        }
    }
    else
    {
        for (tools::Long nY = 0; nY < nHeight; nY++)
        {
            Scanline pScanline = pWriteAcc->GetScanline(nY);
            Scanline pScanlineRead = pReadAcc->GetScanline(nY);
            for (tools::Long nX = 0; nX < nWidth; nX++)
                pWriteAcc->SetPixelOnData(
                    pScanline, nX,
                    BitmapColor(pReadAcc->GetPixelFromData(pScanlineRead, nX).GetRed()));
        }
    }

    pWriteAcc.reset();
    pReadAcc.reset();

    const MapMode aMap(maPrefMapMode);
    const Size aSize(maPrefSize);

    *this = std::move(aNewBmp);

    maPrefMapMode = aMap;
    maPrefSize = aSize;

    return true;
}

bool Bitmap::ImplConvertUp(vcl::PixelFormat ePixelFormat, Color const* pExtColor)
{
    BitmapScopedReadAccess pReadAcc(*this);
    if (!pReadAcc)
        return false;

    BitmapPalette aPalette;
    Bitmap aNewBmp(GetSizePixel(), ePixelFormat, pReadAcc->HasPalette() ? &pReadAcc->GetPalette() : &aPalette);
    BitmapScopedWriteAccess pWriteAcc(aNewBmp);
    if (!pWriteAcc)
        return false;

    const tools::Long nWidth = pWriteAcc->Width();
    const tools::Long nHeight = pWriteAcc->Height();

    if (pWriteAcc->HasPalette())
    {
        const BitmapPalette& rOldPalette = pReadAcc->GetPalette();
        const sal_uInt16 nOldCount = rOldPalette.GetEntryCount();
        assert(nOldCount <= (1 << vcl::pixelFormatBitCount(getPixelFormat())));

        aPalette.SetEntryCount(1 << vcl::pixelFormatBitCount(ePixelFormat));

        for (sal_uInt16 i = 0; i < nOldCount; i++)
            aPalette[i] = rOldPalette[i];

        if (pExtColor)
            aPalette[aPalette.GetEntryCount() - 1] = *pExtColor;

        pWriteAcc->SetPalette(aPalette);

        for (tools::Long nY = 0; nY < nHeight; nY++)
        {
            Scanline pScanline = pWriteAcc->GetScanline(nY);
            Scanline pScanlineRead = pReadAcc->GetScanline(nY);
            for (tools::Long nX = 0; nX < nWidth; nX++)
            {
                pWriteAcc->SetPixelOnData(pScanline, nX, pReadAcc->GetPixelFromData(pScanlineRead, nX));
            }
        }
    }
    else
    {
        if (pReadAcc->HasPalette())
        {
            for (tools::Long nY = 0; nY < nHeight; nY++)
            {
                Scanline pScanline = pWriteAcc->GetScanline(nY);
                Scanline pScanlineRead = pReadAcc->GetScanline(nY);
                for (tools::Long nX = 0; nX < nWidth; nX++)
                {
                    pWriteAcc->SetPixelOnData(pScanline, nX, pReadAcc->GetPaletteColor(pReadAcc->GetIndexFromData(pScanlineRead, nX)));
                }
            }
        }
        else
        {
            for (tools::Long nY = 0; nY < nHeight; nY++)
            {
                Scanline pScanline = pWriteAcc->GetScanline(nY);
                Scanline pScanlineRead = pReadAcc->GetScanline(nY);
                for (tools::Long nX = 0; nX < nWidth; nX++)
                {
                    pWriteAcc->SetPixelOnData(pScanline, nX, pReadAcc->GetPixelFromData(pScanlineRead, nX));
                }
            }
        }
    }

    const MapMode aMap(maPrefMapMode);
    const Size aSize(maPrefSize);

    *this = std::move(aNewBmp);

    maPrefMapMode = aMap;
    maPrefSize = aSize;

    return true;
}

bool Bitmap::ImplConvertDown8BPP(Color const * pExtColor)
{
    SAL_WARN_IF(vcl::PixelFormat::N8_BPP > getPixelFormat(), "vcl", "New pixelformat must be lower ( or equal when pExtColor is set )!");

    BitmapScopedReadAccess pReadAcc(*this);
    if (!pReadAcc)
        return false;

    BitmapPalette aPalette;
    Bitmap aNewBmp(GetSizePixel(), vcl::PixelFormat::N8_BPP, &aPalette);
    BitmapScopedWriteAccess pWriteAcc(aNewBmp);
    if (!pWriteAcc)
        return false;

    sal_Int16 nNewBitCount = sal_Int16(vcl::PixelFormat::N8_BPP);
    const sal_uInt16 nCount = 1 << nNewBitCount;
    const tools::Long nWidth = pWriteAcc->Width();
    const tools::Long nWidth1 = nWidth - 1;
    const tools::Long nHeight = pWriteAcc->Height();
    Octree aOctree(*pReadAcc, pExtColor ? (nCount - 1) : nCount);
    aPalette = aOctree.GetPalette();
    InverseColorMap aColorMap(aPalette);
    BitmapColor aColor;
    ImpErrorQuad aErrQuad;
    std::vector<ImpErrorQuad> aErrQuad1(nWidth);
    std::vector<ImpErrorQuad> aErrQuad2(nWidth);
    ImpErrorQuad* pQLine1 = aErrQuad1.data();
    ImpErrorQuad* pQLine2 = nullptr;
    tools::Long nYTmp = 0;
    sal_uInt8 cIndex;
    bool bQ1 = true;

    if (pExtColor)
    {
        aPalette.SetEntryCount(aPalette.GetEntryCount() + 1);
        aPalette[aPalette.GetEntryCount() - 1] = *pExtColor;
    }

    // set Black/White always, if we have enough space
    if (aPalette.GetEntryCount() < (nCount - 1))
    {
        aPalette.SetEntryCount(aPalette.GetEntryCount() + 2);
        aPalette[aPalette.GetEntryCount() - 2] = COL_BLACK;
        aPalette[aPalette.GetEntryCount() - 1] = COL_WHITE;
    }

    pWriteAcc->SetPalette(aPalette);

    for (tools::Long nY = 0; nY < std::min(nHeight, tools::Long(2)); nY++, nYTmp++)
    {
        pQLine2 = !nY ? aErrQuad1.data() : aErrQuad2.data();
        Scanline pScanlineRead = pReadAcc->GetScanline(nYTmp);
        for (tools::Long nX = 0; nX < nWidth; nX++)
        {
            if (pReadAcc->HasPalette())
                pQLine2[nX] = pReadAcc->GetPaletteColor(pReadAcc->GetIndexFromData(pScanlineRead, nX));
            else
                pQLine2[nX] = pReadAcc->GetPixelFromData(pScanlineRead, nX);
        }
    }

    assert(pQLine2 || nHeight == 0);

    for (tools::Long nY = 0; nY < nHeight; nY++, nYTmp++)
    {
        // first pixel in the line
        cIndex = aColorMap.GetBestPaletteIndex(pQLine1[0].ImplGetColor());
        Scanline pScanline = pWriteAcc->GetScanline(nY);
        pWriteAcc->SetPixelOnData(pScanline, 0, BitmapColor(cIndex));

        tools::Long nX;
        for (nX = 1; nX < nWidth1; nX++)
        {
            aColor = pQLine1[nX].ImplGetColor();
            cIndex = aColorMap.GetBestPaletteIndex(aColor);
            aErrQuad = (ImpErrorQuad(aColor) -= pWriteAcc->GetPaletteColor(cIndex));
            pQLine1[++nX].ImplAddColorError7(aErrQuad);
            pQLine2[nX--].ImplAddColorError1(aErrQuad);
            pQLine2[nX--].ImplAddColorError5(aErrQuad);
            pQLine2[nX++].ImplAddColorError3(aErrQuad);
            pWriteAcc->SetPixelOnData(pScanline, nX, BitmapColor(cIndex));
        }

        // Last RowPixel
        if (nX < nWidth)
        {
            cIndex = aColorMap.GetBestPaletteIndex(pQLine1[nWidth1].ImplGetColor());
            pWriteAcc->SetPixelOnData(pScanline, nX, BitmapColor(cIndex));
        }

        // Refill/copy row buffer
        pQLine1 = pQLine2;
        bQ1 = !bQ1;
        pQLine2 = bQ1 ? aErrQuad2.data() : aErrQuad1.data();

        if (nYTmp < nHeight)
        {
            Scanline pScanlineRead = pReadAcc->GetScanline(nYTmp);
            for (nX = 0; nX < nWidth; nX++)
            {
                if (pReadAcc->HasPalette())
                    pQLine2[nX] = pReadAcc->GetPaletteColor(pReadAcc->GetIndexFromData(pScanlineRead, nX));
                else
                    pQLine2[nX] = pReadAcc->GetPixelFromData(pScanlineRead, nX);
            }
        }
    }

    pWriteAcc.reset();

    const MapMode aMap(maPrefMapMode);
    const Size aSize(maPrefSize);

    *this = std::move(aNewBmp);

    maPrefMapMode = aMap;
    maPrefSize = aSize;

    return true;
}

bool Bitmap::Scale( const double& rScaleX, const double& rScaleY, BmpScaleFlag nScaleFlag )
{
    if(basegfx::fTools::equalZero(rScaleX) || basegfx::fTools::equalZero(rScaleY))
    {
        // no scale
        return true;
    }

    if(basegfx::fTools::equal(rScaleX, 1.0) && basegfx::fTools::equal(rScaleY, 1.0))
    {
        // no scale
        return true;
    }

    const auto eStartPixelFormat = getPixelFormat();

    if (mxSalBmp && mxSalBmp->ScalingSupported())
    {
        // implementation specific scaling
        std::shared_ptr<SalBitmap> xImpBmp(ImplGetSVData()->mpDefInst->CreateSalBitmap());
        if (xImpBmp->Create(*mxSalBmp) && xImpBmp->Scale(rScaleX, rScaleY, nScaleFlag))
        {
            ImplSetSalBitmap(xImpBmp);
            SAL_INFO( "vcl", "Ref count: " << mxSalBmp.use_count() );
            maPrefMapMode = MapMode( MapUnit::MapPixel );
            maPrefSize = xImpBmp->GetSize();
            return true;
        }
    }

    bool bRetval(false);

    switch(nScaleFlag)
    {
        case BmpScaleFlag::Default:
            if (GetSizePixel().Width() < 2 || GetSizePixel().Height() < 2)
                bRetval = BitmapFilter::Filter(*this, BitmapFastScaleFilter(rScaleX, rScaleY));
            else
                bRetval = BitmapFilter::Filter(*this, BitmapScaleSuperFilter(rScaleX, rScaleY));
            break;

        case BmpScaleFlag::Fast:
        case BmpScaleFlag::NearestNeighbor:
            bRetval = BitmapFilter::Filter(*this, BitmapFastScaleFilter(rScaleX, rScaleY));
            break;

        case BmpScaleFlag::Interpolate:
            bRetval = BitmapFilter::Filter(*this, BitmapInterpolateScaleFilter(rScaleX, rScaleY));
            break;

        case BmpScaleFlag::BestQuality:
        case BmpScaleFlag::Lanczos:
            bRetval = BitmapFilter::Filter(*this, vcl::BitmapScaleLanczos3Filter(rScaleX, rScaleY));
            break;

        case BmpScaleFlag::BiCubic:
            bRetval = BitmapFilter::Filter(*this, vcl::BitmapScaleBicubicFilter(rScaleX, rScaleY));
            break;

        case BmpScaleFlag::BiLinear:
            bRetval = BitmapFilter::Filter(*this, vcl::BitmapScaleBilinearFilter(rScaleX, rScaleY));
            break;
    }

    OSL_ENSURE(!bRetval || eStartPixelFormat == getPixelFormat(), "Bitmap::Scale has changed the ColorDepth, this should *not* happen (!)");
    return bRetval;
}

bool Bitmap::Scale( const Size& rNewSize, BmpScaleFlag nScaleFlag )
{
    const Size aSize( GetSizePixel() );
    bool bRet;

    if( aSize.Width() && aSize.Height() )
    {
        bRet = Scale( static_cast<double>(rNewSize.Width()) / aSize.Width(),
                      static_cast<double>(rNewSize.Height()) / aSize.Height(),
                      nScaleFlag );
    }
    else
        bRet = true;

    return bRet;
}

bool Bitmap::HasFastScale()
{
#if HAVE_FEATURE_SKIA
    if( SkiaHelper::isVCLSkiaEnabled() && SkiaHelper::renderMethodToUse() != SkiaHelper::RenderRaster)
        return true;
#endif
    return false;
}

void Bitmap::AdaptBitCount(Bitmap& rNew) const
{
    // aNew is the result of some operation; adapt it's BitCount to the original (this)
    // Also check HasAlpha() in case we are dealing with one of the 32-bit formats
    // without an alpha channel.
    if (getPixelFormat() == rNew.getPixelFormat() && HasAlpha() == rNew.HasAlpha())
        return;

    switch (getPixelFormat())
    {
        case vcl::PixelFormat::N8_BPP:
        {
            if(HasGreyPaletteAny())
            {
                rNew.Convert(BmpConversion::N8BitGreys);
            }
            else
            {
                rNew.Convert(BmpConversion::N8BitColors);
            }
            break;
        }
        case vcl::PixelFormat::N24_BPP:
        {
            rNew.Convert(BmpConversion::N24Bit);
            break;
        }
        case vcl::PixelFormat::N32_BPP:
        {
            rNew.Convert(BmpConversion::N32Bit);
            break;
        }
        case vcl::PixelFormat::INVALID:
        {
            SAL_WARN("vcl", "Can't adapt the pixelformat as it is invalid.");
            break;
        }
    }
}

static void shiftColors(sal_Int32* pColorArray, const BitmapScopedReadAccess& pReadAcc)
{
    Scanline pScanlineRead = pReadAcc->GetScanline(0); // Why always 0?
    for (tools::Long n = 0, nWidth = pReadAcc->Width(); n < nWidth; ++n)
    {
        const BitmapColor aColor = pReadAcc->GetColorFromData(pScanlineRead, n);
        *pColorArray++ = static_cast<sal_Int32>(aColor.GetBlue()) << 12;
        *pColorArray++ = static_cast<sal_Int32>(aColor.GetGreen()) << 12;
        *pColorArray++ = static_cast<sal_Int32>(aColor.GetRed()) << 12;
    }
}

bool Bitmap::Dither()
{
    const Size aSize( GetSizePixel() );
    if( aSize.Width() == 1 || aSize.Height() == 1 )
        return true;
    if( ( aSize.Width() <= 3 ) || ( aSize.Height() <= 2 ) )
        return false;

    BitmapScopedReadAccess pReadAcc(*this);
    Bitmap aNewBmp(GetSizePixel(), vcl::PixelFormat::N8_BPP);
    BitmapScopedWriteAccess pWriteAcc(aNewBmp);
    if( !pReadAcc || !pWriteAcc )
        return false;

    tools::Long nWidth = pReadAcc->Width();
    tools::Long nWidth1 = nWidth - 1;
    tools::Long nHeight = pReadAcc->Height();
    tools::Long nW = nWidth * 3;
    tools::Long nW2 = nW - 3;
    std::unique_ptr<sal_Int32[]> p1(new sal_Int32[ nW ]);
    std::unique_ptr<sal_Int32[]> p2(new sal_Int32[ nW ]);
    sal_Int32* p1T = p1.get();
    sal_Int32* p2T = p2.get();
    shiftColors(p2T, pReadAcc);
    for( tools::Long nYAcc = 0; nYAcc < nHeight; nYAcc++ )
    {
        std::swap(p1T, p2T);
        if (nYAcc < nHeight - 1)
            shiftColors(p2T, pReadAcc);

        auto CalcError = [](tools::Long n)
        {
            n = std::clamp<tools::Long>(n >> 12, 0, 255);
            return std::pair(FloydErrMap[n], FloydMap[n]);
        };

        auto CalcErrors = [&](tools::Long n)
        { return std::tuple_cat(CalcError(p1T[n]), CalcError(p1T[n + 1]), CalcError(p1T[n + 2])); };

        auto CalcT = [](sal_Int32* dst, const int* src, int b, int g, int r)
        {
            dst[0] += src[b];
            dst[1] += src[g];
            dst[2] += src[r];
        };

        auto Calc1 = [&](int x, int b, int g, int r) { CalcT(p2T + x + 3, FloydError1, b, g, r); };
        auto Calc3 = [&](int x, int b, int g, int r) { CalcT(p2T + x - 3, FloydError3, b, g, r); };
        auto Calc5 = [&](int x, int b, int g, int r) { CalcT(p2T + x, FloydError5, b, g, r); };
        auto Calc7 = [&](int x, int b, int g, int r) { CalcT(p1T + x + 3, FloydError7, b, g, r); };

        Scanline pScanline = pWriteAcc->GetScanline(nYAcc);
        // Examine first Pixel separately
        {
            auto [nBErr, nBC, nGErr, nGC, nRErr, nRC] = CalcErrors(0);
            Calc1(0, nBErr, nGErr, nRErr);
            Calc5(0, nBErr, nGErr, nRErr);
            Calc7(0, nBErr, nGErr, nRErr);
            pWriteAcc->SetPixelOnData( pScanline, 0, BitmapColor(static_cast<sal_uInt8>(nVCLBLut[ nBC ] + nVCLGLut[nGC ] + nVCLRLut[nRC ])) );
        }
        // Get middle Pixels using a loop
        for ( tools::Long nX = 3, nXAcc = 1; nX < nW2; nX += 3, nXAcc++ )
        {
            auto [nBErr, nBC, nGErr, nGC, nRErr, nRC] = CalcErrors(nX);
            Calc1(nX, nBErr, nGErr, nRErr);
            Calc3(nX, nBErr, nGErr, nRErr);
            Calc5(nX, nBErr, nGErr, nRErr);
            Calc7(nX, nBErr, nGErr, nRErr);
            pWriteAcc->SetPixelOnData( pScanline, nXAcc, BitmapColor(static_cast<sal_uInt8>(nVCLBLut[ nBC ] + nVCLGLut[nGC ] + nVCLRLut[nRC ])) );
        }
        // Treat last Pixel separately
        {
            auto [nBErr, nBC, nGErr, nGC, nRErr, nRC] = CalcErrors(nW2);
            Calc3(nW2, nBErr, nGErr, nRErr);
            Calc5(nW2, nBErr, nGErr, nRErr);
            pWriteAcc->SetPixelOnData( pScanline, nWidth1, BitmapColor(static_cast<sal_uInt8>(nVCLBLut[ nBC ] + nVCLGLut[nGC ] + nVCLRLut[nRC ])) );
        }
    }
    pReadAcc.reset();
    pWriteAcc.reset();
    const MapMode aMap( maPrefMapMode );
    const Size aPrefSize( maPrefSize );
    *this = std::move(aNewBmp);
    maPrefMapMode = aMap;
    maPrefSize = aPrefSize;
    return true;
}

bool Bitmap::Adjust( short nLuminancePercent, short nContrastPercent,
                     short nChannelRPercent, short nChannelGPercent, short nChannelBPercent,
                     double fGamma, bool bInvert, bool msoBrightness )
{
    // nothing to do => return quickly
    if( !nLuminancePercent && !nContrastPercent &&
        !nChannelRPercent && !nChannelGPercent && !nChannelBPercent &&
        ( fGamma == 1.0 ) && !bInvert )
    {
        return true;
    }

    BitmapScopedWriteAccess pAcc(*this);
    if( !pAcc )
        return false;

    BitmapColor aCol;
    const tools::Long nW = pAcc->Width();
    const tools::Long nH = pAcc->Height();
    std::unique_ptr<sal_uInt8[]> cMapR(new sal_uInt8[ 256 ]);
    std::unique_ptr<sal_uInt8[]> cMapG(new sal_uInt8[ 256 ]);
    std::unique_ptr<sal_uInt8[]> cMapB(new sal_uInt8[ 256 ]);
    double fM, fROff, fGOff, fBOff, fOff;

    // calculate slope
    if( nContrastPercent >= 0 )
        fM = 128.0 / ( 128.0 - 1.27 * std::clamp( nContrastPercent, short(0), short(100) ) );
    else
        fM = ( 128.0 + 1.27 * std::clamp( nContrastPercent, short(-100), short(0) ) ) / 128.0;

    if(!msoBrightness)
        // total offset = luminance offset + contrast offset
        fOff = std::clamp( nLuminancePercent, short(-100), short(100) ) * 2.55 + 128.0 - fM * 128.0;
    else
        fOff = std::clamp( nLuminancePercent, short(-100), short(100) ) * 2.55;

    // channel offset = channel offset + total offset
    fROff = nChannelRPercent * 2.55 + fOff;
    fGOff = nChannelGPercent * 2.55 + fOff;
    fBOff = nChannelBPercent * 2.55 + fOff;

    // calculate gamma value
    fGamma = ( fGamma <= 0.0 || fGamma > 10.0 ) ? 1.0 : ( 1.0 / fGamma );
    const bool bGamma = ( fGamma != 1.0 );

    // create mapping table
    for( tools::Long nX = 0; nX < 256; nX++ )
    {
        if(!msoBrightness)
        {
            cMapR[nX] = basegfx::fround<sal_uInt8>(nX * fM + fROff);
            cMapG[nX] = basegfx::fround<sal_uInt8>(nX * fM + fGOff);
            cMapB[nX] = basegfx::fround<sal_uInt8>(nX * fM + fBOff);
        }
        else
        {
            // LO simply uses (in a somewhat optimized form) "newcolor = (oldcolor-128)*contrast+brightness+128"
            // as the formula, i.e. contrast first, brightness afterwards. MSOffice, for whatever weird reason,
            // use neither first, but apparently it applies half of brightness before contrast and half afterwards.
            cMapR[nX] = basegfx::fround<sal_uInt8>((nX + fROff / 2 - 128) * fM + 128 + fROff / 2);
            cMapG[nX] = basegfx::fround<sal_uInt8>((nX + fGOff / 2 - 128) * fM + 128 + fGOff / 2);
            cMapB[nX] = basegfx::fround<sal_uInt8>((nX + fBOff / 2 - 128) * fM + 128 + fBOff / 2);
        }
        if( bGamma )
        {
            cMapR[ nX ] = GAMMA( cMapR[ nX ], fGamma );
            cMapG[ nX ] = GAMMA( cMapG[ nX ], fGamma );
            cMapB[ nX ] = GAMMA( cMapB[ nX ], fGamma );
        }

        if( bInvert )
        {
            cMapR[ nX ] = ~cMapR[ nX ];
            cMapG[ nX ] = ~cMapG[ nX ];
            cMapB[ nX ] = ~cMapB[ nX ];
        }
    }

    // do modifying
    if( pAcc->HasPalette() )
    {
        BitmapColor aNewCol;

        for( sal_uInt16 i = 0, nCount = pAcc->GetPaletteEntryCount(); i < nCount; i++ )
        {
            const BitmapColor& rCol = pAcc->GetPaletteColor( i );
            aNewCol.SetRed( cMapR[ rCol.GetRed() ] );
            aNewCol.SetGreen( cMapG[ rCol.GetGreen() ] );
            aNewCol.SetBlue( cMapB[ rCol.GetBlue() ] );
            pAcc->SetPaletteColor( i, aNewCol );
        }
    }
    else if( pAcc->GetScanlineFormat() == ScanlineFormat::N24BitTcBgr )
    {
        for( tools::Long nY = 0; nY < nH; nY++ )
        {
            Scanline pScan = pAcc->GetScanline( nY );

            for( tools::Long nX = 0; nX < nW; nX++ )
            {
                *pScan = cMapB[ *pScan ]; pScan++;
                *pScan = cMapG[ *pScan ]; pScan++;
                *pScan = cMapR[ *pScan ]; pScan++;
            }
        }
    }
    else if( pAcc->GetScanlineFormat() == ScanlineFormat::N24BitTcRgb )
    {
        for( tools::Long nY = 0; nY < nH; nY++ )
        {
            Scanline pScan = pAcc->GetScanline( nY );

            for( tools::Long nX = 0; nX < nW; nX++ )
            {
                *pScan = cMapR[ *pScan ]; pScan++;
                *pScan = cMapG[ *pScan ]; pScan++;
                *pScan = cMapB[ *pScan ]; pScan++;
            }
        }
    }
    else
    {
        for( tools::Long nY = 0; nY < nH; nY++ )
        {
            Scanline pScanline = pAcc->GetScanline(nY);
            for( tools::Long nX = 0; nX < nW; nX++ )
            {
                aCol = pAcc->GetPixelFromData( pScanline, nX );
                aCol.SetRed( cMapR[ aCol.GetRed() ] );
                aCol.SetGreen( cMapG[ aCol.GetGreen() ] );
                aCol.SetBlue( cMapB[ aCol.GetBlue() ] );
                pAcc->SetPixelOnData( pScanline, nX, aCol );
            }
        }
    }

    pAcc.reset();

    return true;
}

namespace
{
inline sal_uInt8 backBlendAlpha(sal_uInt16 alpha, sal_uInt16 srcCol, sal_uInt16 startCol)
{
    const sal_uInt16 nAlpha((alpha * startCol) / 255);
    if(srcCol > nAlpha)
    {
        return static_cast<sal_uInt8>(((srcCol - nAlpha) * 255) / (255 - nAlpha));
    }

    return 0;
}
}

void Bitmap::RemoveBlendedStartColor(
    const Color& rStartColor,
    const AlphaMask& rAlphaMask)
{
    // no content, done
    if(IsEmpty())
        return;

    BitmapScopedWriteAccess pAcc(*this);
    const tools::Long nHeight(pAcc->Height());
    const tools::Long nWidth(pAcc->Width());

    // no content, done
    if(0 == nHeight || 0 == nWidth)
        return;

    BitmapScopedReadAccess pAlphaAcc(rAlphaMask);

    // inequal sizes of content and alpha, avoid change (maybe assert?)
    if(pAlphaAcc->Height() != nHeight || pAlphaAcc->Width() != nWidth)
        return;

    // prepare local values as sal_uInt16 to avoid multiple conversions
    const sal_uInt16 nStartColRed(rStartColor.GetRed());
    const sal_uInt16 nStartColGreen(rStartColor.GetGreen());
    const sal_uInt16 nStartColBlue(rStartColor.GetBlue());

    for (tools::Long y = 0; y < nHeight; ++y)
    {
        for (tools::Long x = 0; x < nWidth; ++x)
        {
            // get alpha value
            const sal_uInt8 nAlpha8(pAlphaAcc->GetColor(y, x).GetRed());

            // not or completely transparent, no adaptation needed
            if(0 == nAlpha8 || 255 == nAlpha8)
                continue;

            // prepare local value as sal_uInt16 to avoid multiple conversions
            const sal_uInt16 nAlpha16(static_cast<sal_uInt16>(nAlpha8));

            // get source color
            BitmapColor aColor(pAcc->GetColor(y, x));

            // modify/blend back source color
            aColor.SetRed(backBlendAlpha(nAlpha16, static_cast<sal_uInt16>(aColor.GetRed()), nStartColRed));
            aColor.SetGreen(backBlendAlpha(nAlpha16, static_cast<sal_uInt16>(aColor.GetGreen()), nStartColGreen));
            aColor.SetBlue(backBlendAlpha(nAlpha16, static_cast<sal_uInt16>(aColor.GetBlue()), nStartColBlue));

            // write result back
            pAcc->SetPixel(y, x, aColor);
        }
    }
}

const basegfx::SystemDependentDataHolder* Bitmap::accessSystemDependentDataHolder() const
{
    return mxSalBmp.get();
}

std::pair<Bitmap, AlphaMask> Bitmap::SplitIntoColorAndAlpha() const
{
    assert(HasAlpha() && "only valid to call this when this is a 32-bit combined color+alpha bitmap");
    Bitmap aColorBmp(GetSizePixel(), vcl::PixelFormat::N24_BPP);
    aColorBmp.SetPrefSize(GetPrefSize());
    aColorBmp.SetPrefMapMode(GetPrefMapMode());
    AlphaMask aAlphaBmp(GetSizePixel());
    aAlphaBmp.SetPrefMapMode(GetPrefMapMode());

    // We will probably need to make this more efficient by pushing it down to the *SalBitmap implementations,
    // but for now, do the simple and safe thing.
    {
        BitmapScopedReadAccess pThisAcc(*this);
        BitmapScopedWriteAccess pColorAcc(aColorBmp);
        BitmapScopedWriteAccess pAlphaAcc(aAlphaBmp);

        const tools::Long nHeight(pThisAcc->Height());
        const tools::Long nWidth(pThisAcc->Width());

        // Fast path for the common case, a premultiplied 32-bit truecolor source split into a 24-bit
        // truecolor color bitmap and an 8-bit alpha mask.
        bool bFastPath = false;
#if !ENABLE_WASM_STRIP_PREMULTIPLY
        const ScanlineFormat eSourceFormat = pThisAcc->GetScanlineFormat();
        const ScanlineFormat eColorFormat = pColorAcc->GetScanlineFormat();

        // Byte offsets of the blue, green, red and alpha channels within the 4-byte source pixel.
        sal_uInt8 nSourceBlue = 0;
        sal_uInt8 nSourceGreen = 0;
        sal_uInt8 nSourceRed = 0;
        sal_uInt8 nSourceAlpha = 0;
        if (auto oSource = vcl::bitmap::get32BitTcChannelOffsets(eSourceFormat))
        {
            nSourceBlue = oSource->nBlue;
            nSourceGreen = oSource->nGreen;
            nSourceRed = oSource->nRed;
            nSourceAlpha = oSource->nAlpha;
            bFastPath = true;
        }

        // Byte offsets of the blue, green and red channels within the 3-byte destination color pixel.
        sal_uInt8 nColorBlue = 0;
        sal_uInt8 nColorGreen = 0;
        sal_uInt8 nColorRed = 0;
        if (eColorFormat == ScanlineFormat::N24BitTcBgr)
        {
            nColorBlue = 0;
            nColorGreen = 1;
            nColorRed = 2;
        }
        else if (eColorFormat == ScanlineFormat::N24BitTcRgb)
        {
            nColorRed = 0;
            nColorGreen = 1;
            nColorBlue = 2;
        }
        else
            bFastPath = false;

        // The alpha value maps directly to the palette index of an 8-bit mask.
        if (pAlphaAcc->GetScanlineFormat() != ScanlineFormat::N8BitPal)
            bFastPath = false;

        if (bFastPath)
        {
            const vcl::bitmap::lookup_table& rUnpremultiply
                = vcl::bitmap::get_unpremultiply_table();
            for (tools::Long y = 0; y < nHeight; ++y)
            {
                Scanline pScanlineRead = pThisAcc->GetScanline(y);
                Scanline pScanlineColor = pColorAcc->GetScanline(y);
                Scanline pScanlineAlpha = pAlphaAcc->GetScanline(y);
                for (tools::Long x = 0; x < nWidth; ++x)
                {
                    const sal_uInt8* pSource = pScanlineRead + x * 4;
                    const sal_uInt8 nAlpha = pSource[nSourceAlpha];
                    const std::array<sal_uInt8, 256>& rRow = rUnpremultiply[nAlpha];
                    sal_uInt8* pColor = pScanlineColor + x * 3;
                    pColor[nColorBlue] = rRow[pSource[nSourceBlue]];
                    pColor[nColorGreen] = rRow[pSource[nSourceGreen]];
                    pColor[nColorRed] = rRow[pSource[nSourceRed]];
                    pScanlineAlpha[x] = nAlpha;
                }
            }
        }
#endif
        if (!bFastPath)
        {
            for (tools::Long y = 0; y < nHeight; ++y)
            {
                Scanline pScanlineRead = pThisAcc->GetScanline(y);
                Scanline pScanlineColor = pColorAcc->GetScanline(y);
                Scanline pScanlineAlpha = pAlphaAcc->GetScanline(y);
                for (tools::Long x = 0; x < nWidth; ++x)
                {
                    BitmapColor aColor = pThisAcc->GetPixelFromData(pScanlineRead, x);

                    // write result back
                    pColorAcc->SetPixelOnData(pScanlineColor, x, aColor);
                    pAlphaAcc->SetPixelOnData(pScanlineAlpha, x, BitmapColor(aColor.GetAlpha()));
                }
            }
        }
    }

    return { std::move(aColorBmp), std::move(aAlphaBmp) };
}

Color Bitmap::GetPixelColor(sal_Int32 nX, sal_Int32 nY) const
{
    BitmapScopedReadAccess pReadAccess( *this );
    assert(pReadAccess);

    BitmapColor aColor = pReadAccess->GetColor(nY, nX);
    return aColor;
}

void Bitmap::Expand(sal_Int32 nDX, sal_Int32 nDY, bool bExpandTransparent)
{
    if (IsEmpty())
        return;
    if( !nDX && !nDY )
        return;

    const Size          aSizePixel( GetSizePixel() );
    const tools::Long   nWidth = aSizePixel.Width();
    const tools::Long   nHeight = aSizePixel.Height();
    const Size          aNewSize( nWidth + nDX, nHeight + nDY );
    BitmapScopedReadAccess pReadAcc(*this);
    assert(pReadAcc);
    if( !pReadAcc )
        return;

    BitmapPalette aBmpPal( pReadAcc->GetPalette() );
    Bitmap aNewBmp(aNewSize, getPixelFormat(), &aBmpPal);
    BitmapScopedWriteAccess pWriteAcc(aNewBmp);
    assert(pWriteAcc);
    if( !pWriteAcc )
        return;

    const tools::Long  nNewX = nWidth;
    const tools::Long  nNewY = nHeight;
    const tools::Long  nNewWidth = pWriteAcc->Width();
    const tools::Long  nNewHeight = pWriteAcc->Height();

    Color aInitColor( bExpandTransparent ? COL_ALPHA_TRANSPARENT : COL_ALPHA_OPAQUE );
    BitmapColor aColor = pWriteAcc->GetBestMatchingColor( aInitColor );

    for( tools::Long nY = 0; nY < nHeight; nY++ )
    {
        pWriteAcc->CopyScanline( nY, *pReadAcc );

        if( nDX )
        {
            Scanline pScanline = pWriteAcc->GetScanline(nY);
            for( tools::Long nX = nNewX; nX < nNewWidth; nX++ )
                pWriteAcc->SetPixelOnData( pScanline, nX, aColor );
        }
    }

    if( nDY )
        for( tools::Long nY = nNewY; nY < nNewHeight; nY++ )
        {
            Scanline pScanline = pWriteAcc->GetScanline(nY);
            for( tools::Long nX = 0; nX < nNewWidth; nX++ )
                pWriteAcc->SetPixelOnData( pScanline, nX, aColor );
        }

    pWriteAcc.reset();
    pReadAcc.reset();

    ReassignWithSize(aNewBmp);
}

namespace
{
class BufferedData_ModifiedBitmap : public basegfx::SystemDependentData
{
    Bitmap maChangedBitmap;
    basegfx::BColorModifierStack maBColorModifierStack;

public:
    BufferedData_ModifiedBitmap(
        const Bitmap& rChangedBitmap,
        const basegfx::BColorModifierStack& rBColorModifierStack)
    : basegfx::SystemDependentData(
        Application::GetSystemDependentDataManager(),
        basegfx::SDD_Type::SDDType_ModifiedBitmap)
    , maChangedBitmap(rChangedBitmap)
    , maBColorModifierStack(rBColorModifierStack)
    {
    }

    const Bitmap& getChangedBitmap() const { return maChangedBitmap; }
    const basegfx::BColorModifierStack& getBColorModifierStack() const { return maBColorModifierStack; }

    virtual sal_Int64 estimateUsageInBytes() const override;
};

sal_Int64 BufferedData_ModifiedBitmap::estimateUsageInBytes() const
{
    return maChangedBitmap.GetSizeBytes();
}
}

Bitmap Bitmap::Modify(const basegfx::BColorModifierStack& rBColorModifierStack) const
{
    if (0 == rBColorModifierStack.count())
    {
        // no modifiers, done
        return *this;
    }

    // check for BColorModifier_replace at the top of the stack
    const basegfx::BColorModifierSharedPtr& rLastModifier(rBColorModifierStack.getBColorModifier(rBColorModifierStack.count() - 1));
    const basegfx::BColorModifier_replace* pLastModifierReplace(dynamic_cast<const basegfx::BColorModifier_replace*>(rLastModifier.get()));

    if (nullptr != pLastModifierReplace && !HasAlpha())
    {
        // at the top of the stack we have a BColorModifier_replace -> no Bitmap needed,
        // representation can be replaced by filled colored polygon. signal the caller
        // about that by returning empty Bitmap
        return Bitmap();
    }

    const basegfx::SystemDependentDataHolder* pHolder(accessSystemDependentDataHolder());
    std::shared_ptr<BufferedData_ModifiedBitmap> pBufferedData_ModifiedBitmap;

    if (nullptr != pHolder)
    {
        // try to access SystemDependentDataHolder and buffered data
        pBufferedData_ModifiedBitmap = std::static_pointer_cast<BufferedData_ModifiedBitmap>(
            pHolder->getSystemDependentData(basegfx::SDD_Type::SDDType_ModifiedBitmap));

        if (nullptr != pBufferedData_ModifiedBitmap
            && !(pBufferedData_ModifiedBitmap->getBColorModifierStack() == rBColorModifierStack))
        {
            // BColorModifierStack is different -> data invalid
            pBufferedData_ModifiedBitmap = nullptr;
        }

        if (nullptr != pBufferedData_ModifiedBitmap)
        {
            // found existing instance of modified Bitmap, return reused/buffered result
            return pBufferedData_ModifiedBitmap->getChangedBitmap();
        }
    }

    // have to create modified Bitmap, but we want to preserve the alpha information
    Bitmap aChangedBitmap;

    if (nullptr != pLastModifierReplace)
    {
        // special case -> we have BColorModifier_replace but Alpha channel
        if (vcl::isPalettePixelFormat(getPixelFormat()))
        {
            assert(!HasAlpha());
            aChangedBitmap = *this;
            // For e.g. 8bit Bitmaps, the nearest color to the given erase color is
            // determined and used -> this may be different from what is wanted here.
            // Better create a new bitmap with the needed color explicitly.
            BitmapScopedReadAccess xReadAccess(aChangedBitmap);
            assert(xReadAccess);
            if(xReadAccess)
            {
                BitmapPalette aNewPalette(xReadAccess->GetPalette());
                aNewPalette[0] = BitmapColor(Color(pLastModifierReplace->getBColor()));
                aChangedBitmap = Bitmap(
                    aChangedBitmap.GetSizePixel(),
                    aChangedBitmap.getPixelFormat(),
                    &aNewPalette);
            }
        }
        else if (HasAlpha())
        {
            // clear bitmap with dest color
            AlphaMask aAlphaMask(CreateAlphaMask());
            Bitmap aTmpBitmap(CreateColorBitmap());
            aTmpBitmap.Erase(Color(pLastModifierReplace->getBColor()));
            aChangedBitmap = createBitmapFromColorAndAlpha(aTmpBitmap, aAlphaMask.GetBitmap());
        }
        else
        {
            // clear bitmap with dest color
            aChangedBitmap = *this;
            aChangedBitmap.Erase(Color(pLastModifierReplace->getBColor()));
        }
    }
    else
    {
        aChangedBitmap = *this;
        BitmapScopedWriteAccess xContent(aChangedBitmap);
        assert(xContent);
        if(xContent)
        {
            const double fConvertColor(1.0 / 255.0);

            if(xContent->HasPalette())
            {
                const sal_uInt16 nCount(xContent->GetPaletteEntryCount());

                for(sal_uInt16 b(0); b < nCount; b++)
                {
                    const BitmapColor& rCol = xContent->GetPaletteColor(b);
                    const basegfx::BColor aBSource(
                        rCol.GetRed() * fConvertColor,
                        rCol.GetGreen() * fConvertColor,
                        rCol.GetBlue() * fConvertColor);
                    const basegfx::BColor aBDest(rBColorModifierStack.getModifiedColor(aBSource));
                    xContent->SetPaletteColor(b, BitmapColor(Color(aBDest)));
                }
            }
            else if(ScanlineFormat::N24BitTcBgr == xContent->GetScanlineFormat())
            {
                for(tools::Long y(0), nHeight(xContent->Height()); y < nHeight; y++)
                {
                    Scanline pScan = xContent->GetScanline(y);

                    for(tools::Long x(0), nWidth(xContent->Width()); x < nWidth; x++)
                    {
                        const basegfx::BColor aBSource(
                            *(pScan + 2)* fConvertColor,
                            *(pScan + 1) * fConvertColor,
                            *pScan * fConvertColor);
                        const basegfx::BColor aBDest(rBColorModifierStack.getModifiedColor(aBSource));
                        *pScan++ = static_cast< sal_uInt8 >(aBDest.getBlue() * 255.0);
                        *pScan++ = static_cast< sal_uInt8 >(aBDest.getGreen() * 255.0);
                        *pScan++ = static_cast< sal_uInt8 >(aBDest.getRed() * 255.0);
                    }
                }
            }
            else if(ScanlineFormat::N24BitTcRgb == xContent->GetScanlineFormat())
            {
                for(tools::Long y(0), nHeight(xContent->Height()); y < nHeight; y++)
                {
                    Scanline pScan = xContent->GetScanline(y);

                    for(tools::Long x(0), nWidth(xContent->Width()); x < nWidth; x++)
                    {
                        const basegfx::BColor aBSource(
                            *pScan * fConvertColor,
                            *(pScan + 1) * fConvertColor,
                            *(pScan + 2) * fConvertColor);
                        const basegfx::BColor aBDest(rBColorModifierStack.getModifiedColor(aBSource));
                        *pScan++ = static_cast< sal_uInt8 >(aBDest.getRed() * 255.0);
                        *pScan++ = static_cast< sal_uInt8 >(aBDest.getGreen() * 255.0);
                        *pScan++ = static_cast< sal_uInt8 >(aBDest.getBlue() * 255.0);
                    }
                }
            }
            else
            {
                for(tools::Long y(0), nHeight(xContent->Height()); y < nHeight; y++)
                {
                    Scanline pScanline = xContent->GetScanline( y );
                    for(tools::Long x(0), nWidth(xContent->Width()); x < nWidth; x++)
                    {
                        const BitmapColor aBMCol(xContent->GetColor(y, x));
                        const basegfx::BColor aBSource(
                            static_cast<double>(aBMCol.GetRed()) * fConvertColor,
                            static_cast<double>(aBMCol.GetGreen()) * fConvertColor,
                            static_cast<double>(aBMCol.GetBlue()) * fConvertColor);
                        const basegfx::BColor aBDest(rBColorModifierStack.getModifiedColor(aBSource));
                        // preserve alpha
                        BitmapColor aDestCol((Color(aBDest)));
                        aDestCol.SetAlpha(aBMCol.GetAlpha());
                        xContent->SetPixelOnData(pScanline, x, aDestCol);
                    }
                }
            }
        }
    }

    if (nullptr != pHolder)
    {
        // create new BufferedData_ModifiedBitmap (should be nullptr here)
        if (nullptr == pBufferedData_ModifiedBitmap)
        {
            pBufferedData_ModifiedBitmap = std::make_shared<BufferedData_ModifiedBitmap>(aChangedBitmap, rBColorModifierStack);
        }

        // register it, evtl. it's a new one
        basegfx::SystemDependentData_SharedPtr r2(pBufferedData_ModifiedBitmap);
        const_cast<basegfx::SystemDependentDataHolder*>(pHolder)->addOrReplaceSystemDependentData(r2);
    }

    // return result
    return aChangedBitmap;
}

/** Get the average color of the entire image.
    i.e. like scaling it down to a 1x1 pixel image.
*/
Color Bitmap::GetAverageColor() const
{
    BitmapScopedReadAccess xContent(*this);
    assert(xContent);
    if(!xContent)
        return Color();

    double fRed = 0;
    double fGreen = 0;
    double fBlue = 0;
    double fAlpha = 0;
    int nCnt = 0;
    for(tools::Long y(0), nHeight(xContent->Height()); y < nHeight; y++)
    {
        Scanline pScanline = xContent->GetScanline( y );
        for(tools::Long x(0), nWidth(xContent->Width()); x < nWidth; x++)
        {
            const BitmapColor aCol(xContent->GetPixelFromData(pScanline, x));
            fRed += aCol.GetRed();
            fGreen += aCol.GetGreen();
            fBlue += aCol.GetBlue();
            fAlpha += aCol.GetAlpha();
            nCnt++;
        }
    }

    if(!nCnt)
        return Color();

    return Color(ColorAlpha, static_cast<sal_uInt8>(fAlpha / nCnt),
                   static_cast<sal_uInt8>(fRed / nCnt),
                   static_cast<sal_uInt8>(fGreen / nCnt),
                   static_cast<sal_uInt8>(fBlue / nCnt));
}

void Bitmap::Draw( OutputDevice* pOutDev, const Point& rDestPt ) const
{
    pOutDev->DrawBitmap( rDestPt, *this );
}

void Bitmap::Draw( OutputDevice* pOutDev,
                     const Point& rDestPt, const Size& rDestSize ) const
{
    pOutDev->DrawBitmap( rDestPt, rDestSize, *this );
}

AlphaMask Bitmap::CreateAlphaMask() const
{
    assert(HasAlpha());
    if (!HasAlpha())
        return AlphaMask();
    std::pair<Bitmap, AlphaMask> aPair = SplitIntoColorAndAlpha();
    return aPair.second;
}

Bitmap Bitmap::CreateColorBitmap() const
{
    if (!HasAlpha())
        return *this;
    std::pair<Bitmap, AlphaMask> aPair = SplitIntoColorAndAlpha();
    return aPair.first;
}

void Bitmap::ChangeColorAlpha( sal_uInt8 cIndexFrom, sal_Int8 nAlphaTo )
{
    assert(HasAlpha());
    if (!HasAlpha())
        return;

    BitmapScopedWriteAccess pAccess(*this);
    assert( pAccess );
    if ( !pAccess )
        return;

    for ( tools::Long nY = 0, nHeight = pAccess->Height(); nY < nHeight; nY++ )
    {
        Scanline pScanline = pAccess->GetScanline( nY );
        for ( tools::Long nX = 0, nWidth = pAccess->Width(); nX < nWidth; nX++ )
        {
            BitmapColor aCol = pAccess->GetPixelFromData( pScanline, nX );
            const sal_uInt8 cIndex = aCol.GetAlpha();
            if ( cIndex == cIndexFrom )
            {
                aCol.SetAlpha(nAlphaTo);
                pAccess->SetPixelOnData( pScanline, nX, aCol );
            }
        }
    }
}

void Bitmap::AdjustTransparency(sal_uInt8 cTrans)
{
    if (!HasAlpha())
    {
        AlphaMask aAlpha(GetSizePixel(), &cTrans);
        *this = createBitmapFromColorAndAlpha(*this, aAlpha.GetBitmap());
    }
    else
    {
        BitmapScopedWriteAccess pA(*this);
        assert(pA);
        if( !pA )
            return;

        sal_uLong nTrans = cTrans;
        const tools::Long  nWidth = pA->Width(), nHeight = pA->Height();

        BitmapColor aAlphaValue( 0 );

        for( tools::Long nY = 0; nY < nHeight; nY++ )
        {
            Scanline pScanline = pA->GetScanline( nY );
            for( tools::Long nX = 0; nX < nWidth; nX++ )
            {
                BitmapColor aCol = pA->GetPixelFromData( pScanline, nX );
                sal_uLong nNewTrans = nTrans + (255 - aCol.GetAlpha());
                // clamp to 255
                nNewTrans = ( nNewTrans & 0xffffff00 ) ? 255 : nNewTrans;
                // convert back to alpha
                aCol.SetAlpha( static_cast<sal_uInt8>(255 - nNewTrans) );
                pA->SetPixelOnData( pScanline, nX, aCol );
            }
        }
    }
}

void Bitmap::BlendAlpha(sal_uInt8 nAlpha)
{
    if (!HasAlpha())
    {
        sal_uInt8 cTrans = 255 - nAlpha;
        *this = createBitmapFromColorAndAlpha( *this, AlphaMask(GetSizePixel(), &cTrans).GetBitmap() );
    }
    else
    {
        BitmapScopedWriteAccess pAccess(*this);
        assert(pAccess);
        if( !pAccess )
            return;

        const tools::Long  nWidth = pAccess->Width(), nHeight = pAccess->Height();

        BitmapColor aAlphaValue( 0 );

        for( tools::Long nY = 0; nY < nHeight; nY++ )
        {
            Scanline pScanline = pAccess->GetScanline( nY );
            for( tools::Long nX = 0; nX < nWidth; nX++ )
            {
                BitmapColor aCol = pAccess->GetPixelFromData( pScanline, nX );
                sal_uInt8 nNewAlpha = static_cast<sal_Int32>(nAlpha) * aCol.GetAlpha() / 255;
                aCol.SetAlpha( nNewAlpha );
                pAccess->SetPixelOnData( pScanline, nX, aCol );
            }
        }
    }
}

void Bitmap::ReplaceTransparency(const Color& rReplaceColor)
{
    if( !HasAlpha() )
        return;

    Bitmap aNewBmp(GetSizePixel(), vcl::PixelFormat::N24_BPP);
    aNewBmp.SetPrefSize(GetPrefSize());
    aNewBmp.SetPrefMapMode(GetPrefMapMode());

    {
        BitmapScopedReadAccess pReadAccess(*this);
        assert(pReadAccess);
        if( !pReadAccess )
            return;

        BitmapScopedWriteAccess pWriteAccess(aNewBmp);
        assert(pWriteAccess);
        if( !pWriteAccess )
            return;

        const tools::Long  nWidth = pReadAccess->Width(), nHeight = pReadAccess->Height();
        for( tools::Long nY = 0; nY < nHeight; nY++ )
        {
            Scanline pReadScanline = pReadAccess->GetScanline( nY );
            Scanline pWriteScanline = pWriteAccess->GetScanline( nY );
            for( tools::Long nX = 0; nX < nWidth; nX++ )
            {
                BitmapColor aCol = pReadAccess->GetPixelFromData( pReadScanline, nX );
                aCol.Merge(rReplaceColor, aCol.GetAlpha());
                aCol.SetAlpha(255);
                pWriteAccess->SetPixelOnData( pWriteScanline, nX, aCol );
            }
        }
    }

    *this = std::move(aNewBmp);
}

Bitmap Bitmap::AutoScaleBitmap(Bitmap const & aBitmap, const tools::Long aStandardSize)
{
    Point aEmptyPoint(0,0);
    double imgposX = 0;
    double imgposY = 0;
    Bitmap aRet = aBitmap;
    double imgOldWidth = aRet.GetSizePixel().Width();
    double imgOldHeight = aRet.GetSizePixel().Height();

    if (imgOldWidth >= aStandardSize || imgOldHeight >= aStandardSize)
    {
        sal_Int32 imgNewWidth = 0;
        sal_Int32 imgNewHeight = 0;
        if (imgOldWidth >= imgOldHeight)
        {
            imgNewWidth = aStandardSize;
            imgNewHeight = sal_Int32(imgOldHeight / (imgOldWidth / aStandardSize) + 0.5);
            imgposX = 0;
            imgposY = (aStandardSize - (imgOldHeight / (imgOldWidth / aStandardSize) + 0.5)) / 2 + 0.5;
        }
        else
        {
            imgNewHeight = aStandardSize;
            imgNewWidth = sal_Int32(imgOldWidth / (imgOldHeight / aStandardSize) + 0.5);
            imgposY = 0;
            imgposX = (aStandardSize - (imgOldWidth / (imgOldHeight / aStandardSize) + 0.5)) / 2 + 0.5;
        }

        Size aScaledSize( imgNewWidth, imgNewHeight );
        aRet.Scale( aScaledSize, BmpScaleFlag::BestQuality );
    }
    else
    {
        imgposX = (aStandardSize - imgOldWidth) / 2 + 0.5;
        imgposY = (aStandardSize - imgOldHeight) / 2 + 0.5;
    }

    Size aStdSize( aStandardSize, aStandardSize );
    tools::Rectangle aRect(aEmptyPoint, aStdSize );

    ScopedVclPtrInstance< VirtualDevice > aVirDevice(*Application::GetDefaultDevice());
    aVirDevice->SetOutputSizePixel( aStdSize );
    aVirDevice->SetFillColor( COL_TRANSPARENT );
    aVirDevice->SetLineColor( COL_TRANSPARENT );

    // Draw a rect into virDevice
    aVirDevice->DrawRect( aRect );
    Point aPointPixel( static_cast<tools::Long>(imgposX), static_cast<tools::Long>(imgposY) );
    aVirDevice->DrawBitmap( aPointPixel, aRet );
    aRet = aVirDevice->GetBitmap( aEmptyPoint, aStdSize );

    return aRet;
}

void Bitmap::CombineMaskOr(Color rTransColor, sal_uInt8 nTol)
{
    Bitmap aColBmp = CreateColorBitmap();
    AlphaMask aNewMask = aColBmp.CreateAlphaMask( rTransColor, nTol );

    if ( HasAlpha() )
        aNewMask.AlphaCombineOr( CreateAlphaMask() );

    const MapMode aMap( maPrefMapMode );
    const Size aSize( maPrefSize );

    *this = createBitmapFromColorAndAlpha(aColBmp, aNewMask.GetBitmap());

    maPrefMapMode = aMap;
    maPrefSize = aSize;
}

/**
 * Retrieves the color model data we need for the XImageConsumer stuff.
 */
void  Bitmap::GetColorModel(cpo::uno::Sequence< sal_Int32 >& rRGBPalette,
        sal_uInt32& rnRedMask, sal_uInt32& rnGreenMask, sal_uInt32& rnBlueMask, sal_uInt32& rnAlphaMask, sal_uInt32& rnTransparencyIndex,
        sal_uInt32& rnWidth, sal_uInt32& rnHeight, sal_uInt8& rnBitCount)
{
    BitmapScopedReadAccess pReadAccess( *this );
    assert( pReadAccess );

    if( pReadAccess->HasPalette() )
    {
        sal_uInt16 nPalCount = pReadAccess->GetPaletteEntryCount();

        if( nPalCount )
        {
            rRGBPalette = cpo::uno::Sequence< sal_Int32 >( nPalCount + 1 );

            sal_Int32* pTmp = rRGBPalette.getArray();

            for( sal_uInt32 i = 0; i < nPalCount; i++, pTmp++ )
            {
                const BitmapColor& rCol = pReadAccess->GetPaletteColor( static_cast<sal_uInt16>(i) );

                *pTmp = static_cast<sal_Int32>(rCol.GetRed()) << sal_Int32(24);
                *pTmp |= static_cast<sal_Int32>(rCol.GetGreen()) << sal_Int32(16);
                *pTmp |= static_cast<sal_Int32>(rCol.GetBlue()) << sal_Int32(8);
                *pTmp |= sal_Int32(0x000000ffL);
            }

            rnTransparencyIndex = 0;
        }
    }
    else
    {
        rnRedMask = 0xff000000UL;
        rnGreenMask = 0x00ff0000UL;
        rnBlueMask = 0x0000ff00UL;
        rnAlphaMask = 0x000000ffUL;
        rnTransparencyIndex = 0;
    }

    rnWidth = pReadAccess->Width();
    rnHeight = pReadAccess->Height();
    rnBitCount = pReadAccess->GetBitCount();
}

Bitmap createAlphaBlendFrame(
    const Size& rSize,
    sal_uInt8 nAlpha,
    const Color& rColorTopLeft,
    const Color& rColorBottomRight)
{
    const sal_uInt32 nW(rSize.Width());
    const sal_uInt32 nH(rSize.Height());

    if(nW || nH)
    {
        Color aColTopRight(rColorTopLeft);
        Color aColBottomLeft(rColorTopLeft);
        const sal_uInt32 nDE(nW + nH);

        aColTopRight.Merge(rColorBottomRight, 255 - sal_uInt8((nW * 255) / nDE));
        aColBottomLeft.Merge(rColorBottomRight, 255 - sal_uInt8((nH * 255) / nDE));

        return createAlphaBlendFrame(rSize, nAlpha, rColorTopLeft, aColTopRight, rColorBottomRight, aColBottomLeft);
    }

    return Bitmap();
}

Bitmap createAlphaBlendFrame(
    const Size& rSize,
    sal_uInt8 nAlpha,
    const Color& rColorTopLeft,
    const Color& rColorTopRight,
    const Color& rColorBottomRight,
    const Color& rColorBottomLeft)
{
    ImplSVData* pSVData = ImplGetSVData();
    if (!pSVData->mpBlendFrameCache)
    {
        pSVData->mpBlendFrameCache.reset(new BlendFrameCache(rSize, nAlpha, rColorTopLeft, rColorTopRight, rColorBottomRight, rColorBottomLeft));
        return pSVData->mpBlendFrameCache->m_aLastResult;
    }

    BlendFrameCache* pBlendFrameCache = pSVData->mpBlendFrameCache.get();

    if(pBlendFrameCache->m_aLastSize == rSize
        && pBlendFrameCache->m_nLastAlpha == nAlpha
        && pBlendFrameCache->m_aLastColorTopLeft == rColorTopLeft
        && pBlendFrameCache->m_aLastColorTopRight == rColorTopRight
        && pBlendFrameCache->m_aLastColorBottomRight == rColorBottomRight
        && pBlendFrameCache->m_aLastColorBottomLeft == rColorBottomLeft)
    {
        return pBlendFrameCache->m_aLastResult;
    }

    pSVData->mpBlendFrameCache.reset(new BlendFrameCache(rSize, nAlpha, rColorTopLeft, rColorTopRight, rColorBottomRight, rColorBottomLeft));
    return pSVData->mpBlendFrameCache->m_aLastResult;
}

static Bitmap DetectEdges( const Bitmap& rBmp )
{
    constexpr sal_uInt8 cEdgeDetectThreshold = 128;
    const Size  aSize( rBmp.GetSizePixel() );

    if( ( aSize.Width() <= 2 ) || ( aSize.Height() <= 2 ) )
        return rBmp;

    Bitmap aWorkBmp( rBmp );

    if( !aWorkBmp.Convert( BmpConversion::N8BitGreys ) )
        return rBmp;

    ScopedVclPtr<VirtualDevice> pVirDev(VclPtr<VirtualDevice>::Create());
    pVirDev->SetOutputSizePixel(aSize);
    BitmapScopedReadAccess pReadAcc(aWorkBmp);
    if( !pReadAcc )
        return rBmp;

    const tools::Long          nWidth = aSize.Width();
    const tools::Long          nWidth2 = nWidth - 2;
    const tools::Long          nHeight = aSize.Height();
    const tools::Long          nHeight2 = nHeight - 2;
    const tools::Long          lThres2 = static_cast<tools::Long>(cEdgeDetectThreshold) * cEdgeDetectThreshold;
    tools::Long                nSum1;
    tools::Long                nSum2;
    tools::Long                lGray;

    // initialize border with white pixels
    pVirDev->SetLineColor( COL_WHITE );
    pVirDev->DrawLine( Point(), Point( nWidth - 1, 0L ) );
    pVirDev->DrawLine( Point( nWidth - 1, 0L ), Point( nWidth - 1, nHeight - 1 ) );
    pVirDev->DrawLine( Point( nWidth - 1, nHeight - 1 ), Point( 0L, nHeight - 1 ) );
    pVirDev->DrawLine( Point( 0, nHeight - 1 ), Point() );

    for( tools::Long nY = 0, nY1 = 1, nY2 = 2; nY < nHeight2; nY++, nY1++, nY2++ )
    {
        Scanline pScanlineRead = pReadAcc->GetScanline( nY );
        Scanline pScanlineRead1 = pReadAcc->GetScanline( nY1 );
        Scanline pScanlineRead2 = pReadAcc->GetScanline( nY2 );
        for( tools::Long nX = 0, nXDst = 1, nXTmp; nX < nWidth2; nX++, nXDst++ )
        {
            nXTmp = nX;

            nSum2 = pReadAcc->GetIndexFromData( pScanlineRead, nXTmp++ );
            nSum1 = -nSum2;
            nSum2 += static_cast<tools::Long>(pReadAcc->GetIndexFromData( pScanlineRead, nXTmp++ )) << 1;
            lGray = pReadAcc->GetIndexFromData( pScanlineRead, nXTmp );
            nSum1 += lGray;
            nSum2 += lGray;

            nSum1 += static_cast<tools::Long>(pReadAcc->GetIndexFromData( pScanlineRead1, nXTmp )) << 1;
            nXTmp -= 2;
            nSum1 -= static_cast<tools::Long>(pReadAcc->GetIndexFromData( pScanlineRead1, nXTmp )) << 1;

            lGray = -static_cast<tools::Long>(pReadAcc->GetIndexFromData( pScanlineRead2, nXTmp++ ));
            nSum1 += lGray;
            nSum2 += lGray;
            nSum2 -= static_cast<tools::Long>(pReadAcc->GetIndexFromData( pScanlineRead2, nXTmp++ )) << 1;
            lGray = static_cast<tools::Long>(pReadAcc->GetIndexFromData( pScanlineRead2, nXTmp ));
            nSum1 += lGray;
            nSum2 -= lGray;

            if( ( nSum1 * nSum1 + nSum2 * nSum2 ) < lThres2 )
                pVirDev->DrawPixel( Point(nXDst, nY), COL_WHITE );
            else
                pVirDev->DrawPixel( Point(nXDst, nY), COL_BLACK );
        }
    }

    pReadAcc.reset();

    Bitmap aRetBmp = pVirDev->GetBitmap(Point(0,0), aSize);

    if( aRetBmp.IsEmpty() )
        aRetBmp = rBmp;
    else
    {
        aRetBmp.SetPrefMapMode( rBmp.GetPrefMapMode() );
        aRetBmp.SetPrefSize( rBmp.GetPrefSize() );
    }

    return aRetBmp;
}

/** Get contours in image */
tools::Polygon  Bitmap::GetContour( bool bContourEdgeDetect,
                                    const tools::Rectangle* pWorkRectPixel )
{
    Bitmap aWorkBmp;
    tools::Rectangle   aWorkRect( Point(), GetSizePixel() );

    if( pWorkRectPixel )
        aWorkRect.Intersection( *pWorkRectPixel );

    aWorkRect.Normalize();

    if ((aWorkRect.GetWidth() <= 4) || (aWorkRect.GetHeight() <= 4))
        return tools::Polygon();

    // if the flag is set, we need to detect edges
    if( bContourEdgeDetect )
        aWorkBmp = DetectEdges( CreateColorBitmap() );
    else
        aWorkBmp = CreateColorBitmap();

    BitmapScopedReadAccess pAcc(aWorkBmp);

    const tools::Long nWidth = pAcc ? pAcc->Width() : 0;
    const tools::Long nHeight = pAcc ? pAcc->Height() : 0;

    if (!pAcc || !nWidth || !nHeight)
        return tools::Polygon();

    // tdf#161833 treat semi-transparent pixels as opaque
    // Limiting the contour wrapping polygon to only opaque pixels
    // causes clipping of any shadows or other semi-transparent
    // areas in the image. So, instead of testing for fully opaque
    // pixels, treat pixels that are not fully transparent as opaque.
    // tdf#162062 only apply fix for tdf#161833 if there is a palette
    const BitmapColor   aTransparent = pAcc->GetBestMatchingColor( pAcc->HasPalette() ? COL_ALPHA_TRANSPARENT : COL_ALPHA_OPAQUE );

    std::unique_ptr<Point[]> pPoints1;
    std::unique_ptr<Point[]> pPoints2;

    pPoints1.reset(new Point[ nHeight ]);
    pPoints2.reset(new Point[ nHeight ]);

    const tools::Long nStartX1 = aWorkRect.Left() + 1;
    const tools::Long nEndX1 = aWorkRect.Right();
    const tools::Long nStartX2 = nEndX1 - 1;
    const tools::Long nStartY1 = aWorkRect.Top() + 1;
    const tools::Long nEndY1 = aWorkRect.Bottom();

    sal_uInt16 nPolyPos = 0;

    for (tools::Long nY = nStartY1; nY < nEndY1; nY++)
    {
        tools::Long nX = nStartX1;
        Scanline pScanline = pAcc->GetScanline( nY );

        // scan row from left to right
        while( nX < nEndX1 )
        {
            if( aTransparent != pAcc->GetPixelFromData( pScanline, nX ) )
            {
                pPoints1[ nPolyPos ] = Point( nX, nY );
                nX = nStartX2;

                // this loop always breaks eventually as there is at least one pixel
                while( true )
                {
                    if( aTransparent != pAcc->GetPixelFromData( pScanline, nX ) )
                    {
                        pPoints2[ nPolyPos ] = Point( nX, nY );
                        break;
                    }

                    nX--;
                }

                nPolyPos++;
                break;
            }

            nX++;
        }
    }

    const sal_uInt16 nNewSize1 = nPolyPos << 1;

    tools::Polygon aRetPoly(nPolyPos, pPoints1.get());
    aRetPoly.SetSize( nNewSize1 + 1 );
    aRetPoly[ nNewSize1 ] = aRetPoly[ 0 ];

    for( sal_uInt16 j = nPolyPos; nPolyPos < nNewSize1; )
    {
        aRetPoly[ nPolyPos++ ] = pPoints2[ --j ];
    }

    Size const& rPrefSize = aWorkBmp.GetPrefSize();
    const double fFactorX = static_cast<double>(rPrefSize.Width()) / nWidth;
    const double fFactorY = static_cast<double>(rPrefSize.Height()) / nHeight;

    if( ( fFactorX != 0. ) && ( fFactorY != 0. ) )
        aRetPoly.Scale( fFactorX, fFactorY );

    return aRetPoly;
}

static Bitmap impTransformBitmap(
    const Bitmap& rSource,
    const Size& rDestinationSize,
    const basegfx::B2DHomMatrix& rTransform,
    bool bSmooth)
{
    Bitmap aDestination(rDestinationSize, rSource.getPixelFormat());
    BitmapScopedWriteAccess xWrite(aDestination);

    if(xWrite)
    {
        BitmapScopedReadAccess xRead(rSource);

        if (xRead)
        {
            const Size aDestinationSizePixel(aDestination.GetSizePixel());

            // tdf#157795 set color to black outside of bitmap bounds
            // Due to commit 81994cb2b8b32453a92bcb011830fcb884f22ff3,
            // transparent areas are now black instead of white.
            // tdf#160831 only set outside color to black for alpha masks
            // The outside color still needs to be white for the content
            // so only apply the fix for tdf#157795 to the alpha mask.
            const BitmapColor aOutside(ColorAlpha, 0xff, 0xff, 0xff, 0x00);

            for(tools::Long y(0); y < aDestinationSizePixel.getHeight(); y++)
            {
                Scanline pScanline = xWrite->GetScanline( y );
                for(tools::Long x(0); x < aDestinationSizePixel.getWidth(); x++)
                {
                    const basegfx::B2DPoint aSourceCoor(rTransform * basegfx::B2DPoint(x, y));

                    if(bSmooth)
                    {
                        xWrite->SetPixelOnData(
                            pScanline,
                            x,
                            xRead->GetInterpolatedColorWithFallback(
                                aSourceCoor.getY(),
                                aSourceCoor.getX(),
                                aOutside));
                    }
                    else
                    {
                        // this version does the correct <= 0.0 checks, so no need
                        // to do the static_cast< sal_Int32 > self and make an error
                        xWrite->SetPixelOnData(
                            pScanline,
                            x,
                            xRead->GetColorWithFallback(
                                aSourceCoor.getY(),
                                aSourceCoor.getX(),
                                aOutside));
                    }
                }
            }
        }
    }
    xWrite.reset();

    rSource.AdaptBitCount(aDestination);

    return aDestination;
}

/// Decides if rTransformation needs smoothing or not (e.g. 180 deg rotation doesn't need it).
static bool implTransformNeedsSmooth(const basegfx::B2DHomMatrix& rTransformation)
{
    basegfx::B2DVector aScale, aTranslate;
    double fRotate, fShearX;
    rTransformation.decompose(aScale, aTranslate, fRotate, fShearX);
    if (aScale != basegfx::B2DVector(1, 1))
    {
        return true;
    }

    fRotate = fmod( fRotate, 2 * M_PI );
    if (fRotate < 0)
    {
        fRotate += 2 * M_PI;
    }
    if (!rtl::math::approxEqual(fRotate, 0)
        && !rtl::math::approxEqual(fRotate, M_PI_2)
        && !rtl::math::approxEqual(fRotate, M_PI)
        && !rtl::math::approxEqual(fRotate, 3 * M_PI_2))
    {
        return true;
    }

    if (!rtl::math::approxEqual(fShearX, 0))
    {
        return true;
    }

    return false;
}

Bitmap Bitmap::TransformBitmap(
    double fWidth,
    double fHeight,
    const basegfx::B2DHomMatrix& rTransformation) const
{
    if(fWidth <= 1 || fHeight <= 1)
        return Bitmap();

    // force destination to 24 bit, we want to smooth output
    const Size aDestinationSize(basegfx::fround<tools::Long>(fWidth), basegfx::fround<tools::Long>(fHeight));
    bool bSmooth = implTransformNeedsSmooth(rTransformation);
    const Bitmap aDestination(impTransformBitmap(*this, aDestinationSize, rTransformation, bSmooth));

    return aDestination;
}

Bitmap Bitmap::getTransformed(
    const basegfx::B2DHomMatrix& rTransformation,
    const basegfx::B2DRange& rVisibleRange,
    double fMaximumArea) const
{
    if (IsEmpty())
        return Bitmap();

    const sal_uInt32 nSourceWidth(GetSizePixel().Width());
    const sal_uInt32 nSourceHeight(GetSizePixel().Height());

    if (!nSourceWidth || !nSourceHeight)
        return Bitmap();

    // Get aOutlineRange
    basegfx::B2DRange aOutlineRange(0.0, 0.0, 1.0, 1.0);

    aOutlineRange.transform(rTransformation);

    // create visible range from it by moving from relative to absolute
    basegfx::B2DRange aVisibleRange(rVisibleRange);

    aVisibleRange.transform(
        basegfx::utils::createScaleTranslateB2DHomMatrix(
            aOutlineRange.getRange(),
            aOutlineRange.getMinimum()));

    // get target size (which is visible range's size)
    double fWidth(aVisibleRange.getWidth());
    double fHeight(aVisibleRange.getHeight());

    if (fWidth < 1.0 || fHeight < 1.0)
        return Bitmap();

    // test if discrete size (pixel) maybe too big and limit it
    const double fArea(fWidth * fHeight);
    const bool bNeedToReduce(basegfx::fTools::more(fArea, fMaximumArea));
    double fReduceFactor(1.0);

    if(bNeedToReduce)
    {
        fReduceFactor = sqrt(fMaximumArea / fArea);
        fWidth *= fReduceFactor;
        fHeight *= fReduceFactor;
    }

    // Build complete transform from source pixels to target pixels.
    // Start by scaling from source pixel size to unit coordinates
    basegfx::B2DHomMatrix aTransform(
        basegfx::utils::createScaleB2DHomMatrix(
            1.0 / nSourceWidth,
            1.0 / nSourceHeight));

    // multiply with given transform which leads from unit coordinates inside
    // aOutlineRange
    aTransform = rTransformation * aTransform;

    // subtract top-left of absolute VisibleRange
    aTransform.translate(
        -aVisibleRange.getMinX(),
        -aVisibleRange.getMinY());

    // scale to target pixels (if needed)
    if(bNeedToReduce)
    {
        aTransform.scale(fReduceFactor, fReduceFactor);
    }

    // invert to get transformation from target pixel coordinates to source pixels
    aTransform.invert();

    // create bitmap using source, destination and linear back-transformation
    return TransformBitmap(fWidth, fHeight, aTransform);
}

void Bitmap::DumpAsPng(const char* pFileName) const
{
    OUString sPath(u"file:///tmp/bitmap.png"_ustr);
    if (pFileName)
    {
        sPath = OUString::fromUtf8(pFileName);
    }
    else if (OUString env = o3tl::getEnvironment(u"VCL_DUMP_BMP_PATH"_ustr); !env.isEmpty())
    {
        sPath = env;
    }
    SvFileStream aStream(sPath, StreamMode::STD_READWRITE | StreamMode::TRUNC);
    assert(aStream.good());
    vcl::PngImageWriter aWriter(aStream);
    aWriter.write(*this);
}

/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
